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Tip: You can draw more event tiles under the default Layer 2 Event tiles on the overworld for custom use!Not logged in.
Frequently Asked Questions
Please contact a staff member if you have any suggestions for the F.A.Q..
SMW Hacking General ROM Hacking SMW Central
Question:What level are the bosses in?
Answer:
Iggy1F6
MortonE5
Lemmy1F2
LudwigD9
RoyCC
WendyD3
Larry1EB
Bowser1C7
Reznor (Vanilla Fortress)DF
Reznor (Forest Fortress)D5
Reznor (Chocolate Fortress)E2
Reznor (Valley Fortress)1DE
Question:How can I make a Lakitu stop following/spawning in after a certain point in my levels?
Answer:Place Sprite D2 in the level where you want it to stop.
Question:How can I prevent fade outs at the end of levels?
Answer:For no fade-out at the goal, copy the following code and insert it as a single patch with Asar.

Code
org $00AF35
db $4C,$91,$B0,$EA

org $00B091
db $AD,$C6,$13,$F0,$FA,$A5,$13,$29,$03,$4C,$39,$AF
Question:Is there an easy way to fix a lot of SMW bugs?
Answer:This is the biggie. Look through this link for more bug fixes.
Question:It takes me way too long to find the ExGFX file I'm looking for in Super GFX Bypass!
Answer:Options -> Uncheck "Standard GFX Bypass Dialogue" and you can type in the ExGFX files instead.
Question:My changes aren't showing up when I play the ROM!
Answer:Don't load from a savestate, and make sure you don't have any BPS files with the same name as your ROM in your ROM's folder.

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