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Tip: Don't edit the 8x8 tile of the upper right hand corner of the sideways walking Koopa Troopa in GFX01 (unless you want your coin sparkles to look glitchy).
Frequently Asked Questions
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Question:How do I move Mario's starting position?
Answer:Click on the door button with the number 1 and choose the new position with the drop down menus.
Question:How do I choose which level a door/pipe leads to?
Answer:Click on the blue door button in the toolbar. This will divide the level into 16 blocks wide "screens". Check which screen number the door/pipe is on and click on the door button with a plus and minus sign. Choose the screen number from the drop down menu and enter the destination level into the text box below it. Make sure that the secondary entrance box is unchecked and press OK.
Question:Can I have two pipes/doors with different destinations within the same screen?
Answer:Yes, but not through conventional methods. You will need a custom block to do that.
Question:What's a secondary entrance?
Answer:It's another kind of entrance which can send Mario to any position in a level, not just to the start of it.
Question:How do I make a secondary entrance?
Answer:Click on the door button in the toolbar with the number 2 on it. Choose an unused Secondary Entrance number from the dropdown menu. Enter the destination level's number into the first text box. The rest works just like the Primary/Midway entrance dialog. Next, make the screen exit. However, instead of entering the destination level, enter the secondary entrance number. Check the "Use above value..." box and press ok.

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