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SMW Memory Map
Displaying 25 out of 2950 addresses. Show Waiting Addresses (16)
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Pages: « 1 256 57 58 59 60117 118 » Per Page: 25 50 75 100 150 500 All
ROM Address Length Type Description Details
$02DA60 4 bytes Sprite Misc. [C9 02 D0 0A] (CMP #$02 BNE $0A) Change to [C9 08 B0 0A] (CMP #$08 BCS $0A) to fix the bug where hammer brothers will throw hammers if tossed into lava.
$02DA67 7 bytes Misc. How often Amazing Flyin' Hammer Brother throws hammers on each submap.
$02DA8E 1 byte Sprite Misc. Submap in which the Hammer Bro. throws hammers half as fast. By default: 00 (main map).
$02DA94 3 bytes ASM Set to EA EA EA to make Amazing Flyin' Hammer Brothers stop turning around.
$02DAC4 1 byte Sprite number Extended Sprite thrown by Amazing Flyin' Hammer Brother
$02DAF1 8 bytes Sprite tilemap related Sprite tilemap: Amazing Flyin' Hammer Brother
$02DB1F 1 byte Palette Amazing Flyin' Hammer Brothers palette (37 by default, change the sprite's palette by changing the second digit - "7" - to a number 0-F)
$02DBD7 3 bytes ASM Set to EA EA EA to disable Amazing Flyin' Hammer Brothers platform vertical movement
$02DBDA 3 bytes ASM Set to EA EA EA to disable Amazing Flyin' Hammer Brothers platform horizontal movement
$02DC1F 8 bytes Sprite tilemap related Sprite tilemap: Amazing Flyin' Hammer Brother Platform
$02DC27 8 bytes Sprite tilemap related Palette/GFX Page of Amazing Flyin' Hammer Brother Platform
$02DD65 1 byte Sound effect SFX played by Sumo Brother
$02DD96 1 byte Sprite number Sprite spawned by Sumo Brother
$02DE0E 8 bytes Sprite tilemap related Sumo Bros Tilemap (Head, Body Arms Up, Head, Body Arms Down)
$02DE1A 4 bytes Sprite tilemap related Sumo Bros Tilemap (Head, Head, Body Stomp)
$02DE1E 8 bytes Sprite tilemap related Sumo Bros Tilemap (Head, Head, Body Lift Leg, Head Head, Body Lift Leg)
$02DE85 1 byte Sprite tilemap related Sumo Bros' palette/GFX page
$02DEB6 1 byte Misc. Y speed of Sumo Bros' lightning bolt
$02E008 3 bytes Sprite tilemap related Volcano Lotus: Top Tiles
$02E012 1 byte Sprite tilemap related Volcano Lotus: Bottom
$02E056 1 byte Sprite tilemap related Palette/gfx page of Frame 3 of Volcano Lotus's top
$02E05A 1 byte Sprite tilemap related Palette/gfx page of Frames 1 and 2 of Volcano Lotus's top
$02E091 1 byte Sprite number Extended Sprite used by Volcano Lotus
$02E10E 1 byte Palette Palette of Jumping Piranha Plant leaves
$02E1CE 1 byte Sprite number The 2 objects that the fire-shooting Piranha Plant spits
Pages: « 1 256 57 58 59 60117 118 » Per Page: 25 50 75 100 150 500 All

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