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Tip: Check for glitched graphics in all frames of an object or sprite (i.e., the ON/OFF block changing, etc...).Not logged in.
SM64 RAM
Displaying 6 addresses. Show moderated addresses - Submit address
Address Length Context Type Description Submitter
$8020770B 1 byte File Select Pointer Set to 1 if file has been opened previously. If reset to 0 using hacks, opening cutscene will replay even if stars have already been collected. z1nonly
$8020770C 15 bytes Global Misc. Corresponds to star count/collection. Does not affect cannons/switches/doors/star doors (e.g. each door will have to be opened w/ cutscene even if pause menu/star count shows all stars in that course collected. If edited with RAM poke, HUD count will not update until a star has been collected (either a new star or a previously collected star). z1nonly
$8032DDF8 2 bytes Global Level Data Current Level ID Davideesk
$8033B1C4 4 bytes Global Physics Mario's horizontal speed. ecumber
$8033B4BC 1 byte Global Level Data Current Area ID Davideesk
$8033BAC6 2 bytes Global Level Data Current Course ID Davideesk

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