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SMW RAM Map
Displaying 2 addresses. Show moderated addresses - Submit address
Address Length Type Description Submitter
$7E0200 512 bytes Misc. OAM (low) table - handles all sprite tiles that are on screen. Each OAM slot contains 4 bytes of data: [XXXXXXXX YYYYYYYY TTTTTTTT yxppccct]

XXXXXXXX and YYYYYYYY bits are the on-screen coordinates from the top-left corner, TTTTTTTT is the tile number, and yxppccct is the tile properties. Each OAM slot are ordered from high priority (in front of other sprite tiles) to low priority.

Ranges from $7E0200-$7E03FF, therefore there are 128 OAM slots.
GreenHammerBro
$7E0400 32 bytes Misc. OAM (high) table - handles all sprite tiles that are on screen. Each OAM slot contains 2 bits of data in each byte: [SX][SX][SX][SX] (each bracket represents each oam slot).

S is the tile size, X is the x position 9th bit for handling should the tile be crossing the left edge of the screen.

Ranges from $7E0400-$7E041F

(please remove the other one and the old version already moderated)
GreenHammerBro

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