C3 is "Over", but stay tuned for voting.
Views: 659,176,665
14 users online: o allowiscous, GreenLightningx6, Katrina, Kit, Landonb8x, Meirdent, Mogu94, NatsuFireball, randombot999, Super Maks 64, TheJullasicFox, Von Fahrenheit, Wii2, Zack - Guests: 76 - Bots: 517Users: 35,348 (1,211 active)
Latest: EdyGH36
Not logged in.
Displaying 7 addresses. Show moderated addresses - Submit address
Address Length Type Description Submitter
$018890 3 bytes Subroutine (JSR) Initialization routine for sprite 52 (moving ledge hole in ghost house) that simply decrements the low byte of its Y position. Lunar Magic 2.53+ renders this routine unused in order to fix the glitch where placing this sprite at the top of a subscreen causes its position to wrap around to the bottom of the subscreen. yoshifanatic
$0195A5 1 byte Sprite physics Change this value to $00 to fix a small glitch with carryable sprites where throwing the sprite upwards at a hittable block will occasionally cause it to hit the block without actually activating it (due to registering both the bottom of the block and the side of another block at the same time). Thomas
$01C528 20 bytes Misc. Action to take when mario touches a powerup. Indexed by mario's status ($19)

$01C528 to $01C52B - Mushroom
$01C52C to $01C52F - Flower
$01C530 to $01C533 - Star
$01C534 to $01C537 - Cape
$01C538 to $01C53B - 1up

Possible values are
$00: Give mario mushroom
$01: Do nothing
$02: Give mario star
$03: Give mario cape
$04: Give mario flower
$04: Give mario 1p
$01F0BA 3 bytes ASM Change from [AD AE 18] to [EA A5 9D] to fix the glitch where Yoshi will stick his tongue out twice if the screen is frozen (such as during a power up animation) while $7E14A3 is #$10. yoshifanatic
$02D421 1 byte ASM Change from 60 to 6B to fix the glitch where trying to disable the layer 3 smasher with generator D2 will cause the game to crash. yoshifanatic
$039A04 7 bytes Sprite Misc. Change to [D0 0A A9 xx 9D] to alter the rate at which Reznor shoots fireballs. (xx is the speed: $00 is the original value, and $DF seems to be the fastest value that will work correctly.) wiiqwertyuiop
$03D739 2 bytes Sprite Misc. Change $03D74E to [xx] and $03D739 to [xx-4] to change the speed at which the Reznor bridge breaks.

xx is the speed at which it breaks. $40 is the original, $05 is the fastest that will work, and $FF is the slowest.

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 22


Follow Us On

  • Facebook
  • Twitter
  • YouTube


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented