| Posts by Luigi370 |
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Are you sure? We can have a better effect with just a tree BG on layer 2. I'll make it instead. If it will be OK for you you will use it, OK?
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I know how hurting boss can work. Ice one have to groundpound on lava/fire one.
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Is there a RAM like that? No? I really need it for lighting fish effect from DKC 2.
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@Lynnes: Woahoahoahohaoahohaohaohaoahoah! That's so sexy! I love the rain u used here. Pretty nice job! Also I love these statues. They r looking like on another layer.
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Thanks. I have seen this already and the one on the OW. I though I was mistaken.
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I ripped already a wav sample, but in game it's really quiet. Can I make the channels I'll specify louder by echo? If yes, can anyone post examples?
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WAV samples are awesome
Yeah, the drums are now one WAV sample, and the rodes are ripped from original too! Now I'm planning to do the strings.
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I did it before you posted, with just adding more the same channels.
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Code
{MainCodeLabel}:
LDA $76
CMP #$00
BEQ Left
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
LDA $76
CMP #$01
BEQ Right
BNE Turnerrrrrrr
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Left:
LDA #$00
STA $1E
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Right:
LDA #$10
STA $1E
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
Turnerrrrrrr:
RTL
It have to tell where layer 2 should start, depening on mario is facing left/right. It already doesn't do anything.
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I need an RTL for every label, or only one label?
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Thanks, I'll test t later. Reasons why it doesn't work is that, I this time wrote it from scratch.
EDIT: It still doesn't work. Just like there's no code.
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| Last edited on 2012-03-02 09:07:24 PM by Luigi370. |
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Do anyone know what's going on with the music and GFX? Because I'm a bit bored waiting for them.
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All I want to do is remake DKC2 light effect from ghostly grove. I wanna know f I can call animations frames.
Like this:
LDA $Mario's X position
CMP #$00
BEQ first
LDA $Mario's X position
CMP #$01
BEQ second
...
first:
LDA #$first frame
STA $?????????????????????????
etc.
Can anyonepony help me?
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I have a concept:
LDA #$FF
LDA #$00
STA $1468
But I don't know how to add one second and then change to 00 back.
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Don't post in threads older than one month! It's a bump.
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I want, because the player is me.
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Count down for 60 frames? How to do that?
?????????
STA $0DD4
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I don't pretty understand it. Also is there any way to control them by level ASM?
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