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Posts by Luigi370
Luigi370's Profile - Posts by Luigi370
Pages: « 1 ... 59 60 61 62 63 ... 80 81 »
Are you sure? We can have a better effect with just a tree BG on layer 2. I'll make it instead. If it will be OK for you you will use it, OK?
I know how hurting boss can work. Ice one have to groundpound on lava/fire one.
Is there a RAM like that? No? I really need it for lighting fish effect from DKC 2.
@Lynnes: Woahoahoahohaoahohaohaohaoahoah! That's so sexy! I love the rain u used here. Pretty nice job! Also I love these statues. They r looking like on another layer.
Thanks. I have seen this already and the one on the OW. I though I was mistaken.
I ripped already a wav sample, but in game it's really quiet. Can I make the channels I'll specify louder by echo? If yes, can anyone post examples?
WAV samples are awesome

Yeah, the drums are now one WAV sample, and the rodes are ripped from original too! Now I'm planning to do the strings.
I did it before you posted, with just adding more the same channels.
It wasn't in audacity.
Code
{MainCodeLabel}: LDA $76 CMP #$00 BEQ Left ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; LDA $76 CMP #$01 BEQ Right BNE Turnerrrrrrr ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Left: LDA #$00 STA $1E ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Right: LDA #$10 STA $1E ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Turnerrrrrrr: RTL


It have to tell where layer 2 should start, depening on mario is facing left/right. It already doesn't do anything.
I need an RTL for every label, or only one label?
Thanks, I'll test t later. Reasons why it doesn't work is that, I this time wrote it from scratch.

EDIT: It still doesn't work. Just like there's no code.
Last edited on 2012-03-02 09:07:24 PM by Luigi370.
Do anyone know what's going on with the music and GFX? Because I'm a bit bored waiting for them.
All I want to do is remake DKC2 light effect from ghostly grove. I wanna know f I can call animations frames.
Like this:
LDA $Mario's X position
CMP #$00
BEQ first

LDA $Mario's X position
CMP #$01
BEQ second
...

first:
LDA #$first frame
STA $?????????????????????????

etc.

Can anyonepony help me?
I meant exanimation...
I have a concept:

LDA #$FF
LDA #$00
STA $1468

But I don't know how to add one second and then change to 00 back.
Don't post in threads older than one month! It's a bump.
I want, because the player is me.
Count down for 60 frames? How to do that?

?????????
STA $0DD4
I don't pretty understand it. Also is there any way to control them by level ASM?
Pages: « 1 ... 59 60 61 62 63 ... 80 81 »
Luigi370's Profile - Posts by Luigi370

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