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Posts by Dioxaz
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Originally posted by pieguy1372
but the second level seems to be the same as the first (with different graphics).

This is not the second level, but an updated version of his first level (with crouching sprites fixed notably). He should have noticed it himself, but his English is very bad.
The second level is featured in the third video actually.

Originally posted by Bloop!
Level design looks decent, but its a bad mix of graphics. Sonic, and yoshi's island graphics clash with almost everything, and i hate the mix of 8 and 16 bit. Make up your mind.

I don't see anything wrong with mixing 8-bit and 16-bit graphics along with multiple universes if done correctly. It might not be the case here but don't forget the hack is still at an early stage. He might modify things later if he finds out some ideas don't work out. To me, his hack looks quite pleasant for the moment.

For people wondering who I am: I'm assisting BOBO during the making of his hack (I know him personally). I'm also the maintainer of the Sonic Art Archive website. There might be a thread for presentations, my apologies if I missed it but I barely have enough time to spend for being able to deeply watch (and on post on) each forum I happen to go to.
Last edited on 2007-12-03 12:52:44 PM by Dioxaz.
Can you describe or post a little footage of what hapens exactly?

Because neither BOBO or people who tested it so far have encountered that problem. Is it a bug? A glitch? Or a gameplay feature not simply accepted here?

Excuse my relative ignorance but I'm pretty new to this place and NOT accustomed at all to the Mario gameplay and Mario fanbases. BOBO was apparently not aware of rules of this site regarding hack submitting.

EDIT: we finally figured out what caused the glitch, it was the IPS patch (made from an unclean ROM then patched to a clean one, or the other way around). As soon as Green Hill Castle began, an instant death followed.
Last edited on 2007-12-28 04:02:45 PM by Dioxaz.
Originally posted by "the hack deletion topic"
Removal:Alex Kidd in Pancake World Demo 1

Reason:
Originally posted by pieguy1372
I really hate to do this, because it's a great hack otherwise, but...

BOBO's Alex Kidd in Pancake World Demo 1. When you enter the castle you immediately die. :O

Can someone else confirm that glitch? Because, people I've seen playing this hack didn't encounter such a glitch (or whatever).
Thank you for your answers. But I forgot to ask if you tried the IPS or the ROM directly. :P

As for the second level, a tip can be found by watching one of BOBO's early footages (see first pages of the topic). Unless there are some other glitches we didn't notice.
Well, we finally figured out that the IPS patch caused the bug!
Once you arrive to the castle level, an instant death happens as soon as the level appears, not letting you the time to do anything.
When we took the patch BOBO's made and tried to apply it on a SMW American ROM, we discovered that some level entrances were inexplicably moved.

But, if you download the ROM version of his hack (are links to ROM files allowed here? I don't have the time to read the rules, sorry), this problem is absent. I'm recalling the link which was posted a few posts above: [Removed by myself for obvious reasons]

EDIT: I'm just realizing now what people meant with the second slope in the second level (keep in mind I'm not the author of this hack, only an assistant in its making). This is because it requires an awful lot of timing to achieve the right jump at the right moment. BOBO is just doing that so naturally that he didn't realize it when designing this part of the level.

Here is the exact place where he jumps on his footage:


Of course, being a true Mario sucker myself, I'm hardly able to reproduce that even by juming at the exact same moment. I didn't mention that you had to slide down the slope first in order to succeed (edit: lol, I finally did it, you don't have to press right when you jump, but you have to maintain the accelerator pushed on when sliding).
Last edited on 2007-12-28 03:31:52 PM by Dioxaz.
OK, thank you for the info (BOBO will know it from now, too). I finally managed to make a working IPS patch myself (well sort of, I think).

Here it is:
http://lunartoad.free.fr/download/Alex_Kidd_Demo1_(IPS).zip
http://lunartoad.free.fr/download/Alex_Kidd_Demo1_(IPS,_for_clean_ROM).zip

I included a "clean ROM" version too, in doubt (must IPS be made from a clea ROM?). There should be no more instant death at Green Hill Castle now.
Last edited on 2007-12-28 04:00:10 PM by Dioxaz.
Well, I'm bumping this old thread because there had been a slight misunderstanding about a hack called "The adventures of Sando and Wakoo". The author of that hack IS the author of "Alex Kidd in Pancake World".

I think Lunartoad naivly thought he would be recognized under his other alias, BOBO (which was not the case :P).

Of course, I don't think this will arrange his case here (especially with SMW exigences) but I had no choice since I didn't find any post-hack-deletion discussion topic here and it appears to be no search function either.
I feel sorry if I did something wrong as this was not my intention and because I only come here once in a while.
Last edited on 2008-06-09 12:26:55 PM by Dioxaz.
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Dioxaz's Profile - Posts by Dioxaz

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