| Posts by RedboneBit |
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Good thing there was some glitched lava in there. You jump in it and go back to the overworld which is now completely black, and has the layout of the Special World mini map. Lets enter the first level there.
The name of the level is latikuu frensy
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There were glitched cement blocks below the Latikus so spinies can't reach you. You beat the level, with 99% lag. The overworld colors are now inverted. D= You enter the next level, koopas and goobas
This tells me there are going to be lots of Koopas and Goombas...
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Originally posted by scratch799Redbone112- Looks interesting, but why are the tops of the platforms screwed up?
I can't seem to find the right pallete and tiles for it. I'll fix it when I get time.
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You get annoyed and use the 'Start+Select to beat level' patch from SMW Central, and skip the level. You enter the next level, called STAR ROAD. Since STAR ROAD is a TEST level, you think it's unedited. But only the broken background remains, but THIS is the real koopas and goobas.
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The removal log is in the SMW Hack Discussion, the forum you just posted in.
Also, there seems to be a mistake. The System said my hack didn't have the Show Message 1 sprite when it's there. :/
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Wow, super ninja!
As for my question, nevermind. My SMW ROM wasn't clean.
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You lose Yoshi when you get hit by a Koopa shell! You run after yoshi...
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Originally posted by Brian94
The first level, plains of darkness.
Very nice, especially the object placement, but if you want a night level, remove the clouds from the background.
Originally posted by Brian94
First world's overworld.
A big no. Please, change the pallete.
Originally posted by Brian94
Acid lake.
What's that at the bottom? It looks glitched. And where is Mario?
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Sorry, joke. Just a joke.
I like everything in this hack, especially the new ExGFX background, but what are the green turn blocks suppost to be exactly?
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Yet another great hack. I like the Eggman ball. But what is the Piplup suppost to be?
Also, you can replace the throwing bone DryBone graphics with Megaman, and make him shoot bullets. Using ExGFX.
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You make it so Mario is always caped, instant kill objects are water, and you get a 1up for each enemy. You re-enter the hack with the emulator...
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It seems its on SMW Central, and it passed the moderation! What the hell? Its also #1 on the top five rated hacks, and it's in the featured hacks section. This is getting too weird.
You download the hack, and it seems he fixed the overworld to Special World glitch! First we visit Yoshi's House which is named training room.
Oh dear, another training room! Is it unbuggy enough to get through?
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Brilliant idea! Maybe you could put it to use!
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Mario Died.
Reload the level a P-Switch appears that didn't appear last time because of sprite overload. Press it...
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You = Win!
You even got the cute little mountains! :3
But those blue pillars annoy me. I know they're like that in the actual beta screenshot, but please change it. But it's your choice.
By the way, if there isn't one already, I can create a supporter userbar with the beta-ish Mario.
Also do this. =)
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[URL*=http://www.smwcentral.net/?p=thread&id=8276][IMG*]http://i277.photobucket.com/albums/kk63/redbone112/mariobeta.png[/IMG][/URL]
Here is the userbar. (Remove the *'s)
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| Last edited on 2008-09-09 06:56:03 PM by RedboneBit. |
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I'll private message it to you, don't want anyone to claim this hack they made it.
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Originally posted by W.E.B. Mario50Theres no end! Anyway you got the hack again and you played it again and the tittle is messed up. Then....
If you pressed start, nothing happened! You decided to play the title level. You let it die...
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The 3D is a good style, so keep it like that. ^^
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