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Posts by MikyUltra
MikyUltra's Profile - Posts by MikyUltra
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Hola, por favor alguien digame como se puede hacer para modificar los graficos en "8x8 graphics editor" de manera que solo se queden modificados para un solo nivel y no cambien en todo el juego. Lo que quiero hacer es convertir la llave en una especie de "caja" sobre la cual me pueda parar y asi poder entrar por las puertas en algunos castillos. De antemano se los agradezco mucho.
Gracias mr.p, tu info me ha sido de gran utilidad
Dificil pregunta, tengo varios favoritos pero digamos que de acuerdo a cada faceta mencionare el que es mejor para mi:

Originalidad: Brutal mario
Inovacion: Keytrastophe
Niveles: TSRP2
Overworld: Mario's amazing adventure
Graficos: TSRPR
Dificultad: Super mario infinity 2
Levels like "Forest of illusion 2" of original SMW are absolutely boring
Levels like "Vanilla lake" are pretty fun :D
I REALLY HATE:

unbalanced difficult, when a hack begins kind of easy, and ends calamitously difficult. For example: "brutal mario", "Luigi's adventure OSE", "Super mario omega"

The unpowerup levels (except for puzzle levels)

When the dialog text to "continue and save" doesn't appear more than once in each level in a hack, it's sort of annoying when I need to turn off the emulator and save my progress

The hacks that contains a demo in main menu with other level and the same moves of Mario than original SMW
you just should do all these things that fits your needs, BUT, following a reasonable logic.

A floating mucher better if it was a "hurt block" or a muncher on a mini-tower of cement blocks, though
I design a level as soon as I got an idea with a little inspiration. Otherwise it could be a bit hard.

In other cases I got a part of level from whichever hack that liked me, and look for get that idea better
Last edited on 2011-01-07 07:56:07 PM by MikyUltra.
OK tomare tu recomendacion y jugare el kaos island :D.

El que si me gusta bastante, que no es featured hack ni tiene una caracteristica asi muy destacable pero si me gusta el diseño de sus niveles, y sus graficos, es el Super mario world expansion (o the return of SMW)
What have you looked up about that??? Have someone made a level like this yet?? do someone know how to make it?? A level where you enter on a different scenaries depending the time you spend on, or the coins you collect, the same way like "Chocolate island 2". I said I haven't seen anything like this in any hack and I really wonder why.

Could someone satisfy my curiosity, please?? thanks in advance :)
Last edited on 2011-01-15 07:50:30 PM by MikyUltra.
Hola de nuevo amigos, por favor, sean tan amables de decirme cual es el nombre de archivo de la cancion que aparece en el hack de "Bowser's forest", o en su defecto, el link de descarga.

http://www.smwcentral.net/?p=showhack&id=1208

especificamente empezando el nivel Fast mole's track y Kamaar's dungeon, la deseo poner en mi hack.

De antemano les doy las gracias.
@ Lauro-jp

Oye, te recomiendo que veas este video, me sirvio de mucha ayuda; explica paso por paso el addmusic de rumi, pero la explicacion por lo que pude ver aplica tambien para el de huflungdu.

http://www.youtube.com/watch?v=P_K9R-ibVGM

Ademas haz lo que te recomiendan aca los compañeros, poner siempre el .exe, y emplear un hack con un nombre sin espacios ya que los espacios en este tipo de programas son mas bien para separar comandos ¿no? (a lo mejor, nose de computacion x__X)

Suerte!!!
Last edited on 2011-04-28 02:20:27 PM by MikyUltra.
Don't worry man, I just loved your hack, specially it's bosses, they're f**king amazing, levels are pretty easy but very entertaining. In my opinion, graphics are so far better than SMWMQ7's ones, where the overworld's colors seems to me kind of "horrid", specially when player beats the Special World

I wish this hack were accepted soon because I'd like to write my review
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MikyUltra's Profile - Posts by MikyUltra

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