| Posts by Raibys |
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Is there a way to get SMb3 redrawn and addmusic to coexist in the same hack?
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Originally posted by BoingboingsplatPut music in a clean 1MB Rom the move the SMB3 Redrawn GFX to it. 
Meh. I already knew I could do that. I was hoping there was an easier way, rather than porting everything over. =_=
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Originally posted by BoingboingsplatWell, is SMB3 Redrawn 1MB? If it is, then you can just use addmusic on it.
The problem is that it has SMB3 music automatically included, unfortunately...
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Does anyone have a grphics sheet for them? I'm too lazy to rip them myself. :p
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Originally posted by icegoomHe's been warned. Ignore the giant avatar until he gets back on and changes it himself or an admin changes it for him. Using SMB3 Mario means changing the player tilemap unless you use a hack that already has him inserted as a base.
Do you mean a simple .bin file, or ASM?
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Ah. Thanks, ice. one more question. I would like to know, if there would be any side effects if I inserted SMB3 mario into my current hack, which has been in progress for almost a year now.
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Super Mario World: Cage Fix
I'm going to make a much better version soon.
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What happened? My Chrono Trigger "Tyranno Lair" request has dissappeared from the request list. But it's not in the finished list either. It's just gone!
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Originally posted by S.N.N.Originally posted by manaphy87What happened? My Chrono Trigger "Tyranno Lair" request has dissappeared from the request list. But it's not in the finished list either. It's just gone!
I already posted that I removed about 6 requests that were impossible, since I didn't have the MIDI for them, or the ones I had didn't work.
@FPI: The instruments are really tough to match, so I typically do the best I can. In most cases, I use different instruments entirely and turn it into a slight instrument "remix" so to speak. Any song where the instruments are similar in SMW though, I take advantage of it - though that doesn't seem to be too many >_> Oh, and thanks for pointing out the YI theme for me - I'll reupload it when I get home.
@MrCheeze: Strange, the one I downloaded on VGMusic was called "Boss Bossanova" I even named it that in the TXT itself. I'll check into your request then and see. Oh, added your song to the list too, thanks.
I have a MIDI for my request. Here: http://www.vgmusic.com/music/console/nintendo/snes/cttyrano.mid
Hopefully you can do my request now...
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Originally posted by S.N.N.Uh. I always check VGMusic first, and that's the one I tried for your request. It didn't work. If there is another one floating around the Internet though, then you might have a chance with that one. Either way, I would need to kill the first 30 seconds so it loops properly >_>
Do whatever you need to do, just as long as it sounds good. I'll search for another MIDI...
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Thank you!
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The picture is kinda hard to see. It's panned back too far.
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Well, this SURE is getting offtopic. Why doesn't everyone post about Davros somewhere else?
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Originally posted by Mr 3vilThe white outlines are a bit too weird for me. Try some different alternatives, I'm sure it will work out.
You see, if they did that, then it wouldn't be Castle Bleck! Haven't you played Super Paper Mario?
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I'd love to test.
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After applying a few patches, editing some graphics, and changing SFX w/ a Hex editor, I bring you... BULLET MARIO!
Here's the item that gives you the powerup:

Mario with the Powerup!

Press the Y button to Shoot a bullet...

...and it blasts the enemy off the screen!

Trust me, this powerup is very amusing to use. Onc it's finished, I'll release it as a patch for everyone to use. However, There's one glitch that really bugs me:

In the item box the Black mushroom turns green! If anyone knows how to fix this, please let me know.
Finally, here's a video to see it all in action! http://www.youtube.com/watch?v=tk447EYaHh0
(Note that my Youtube username is redchaos87)
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