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Posts by Alessio
Alessio's Profile - Posts by Alessio
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Originally posted by Shog
Originally posted by Kieran M. with the annoying horse avatar
Not completely, GN. He was on the Acmlm staff for quite a while. Same trouble maker as always.

So yeah, Shog. He's been around since before SMW Central was even made.


Okay, I see my mistake. However his...uhm "trouble maker" attidute was pretty weird considering how old he must be right now...well people doesn't seem to change much, however I don't know how he was before...ah nevermind...


Just to point out: He's the admin of Jul. I don't know if i'm allowed to point that out, even if it would seem strange.
Originally posted by Teyla
So my posts making valid points about repeated issues I have noticed in level design that were well worded and thought out were ignored why? Were you guys all distracted by Xk showing up or something?

>_>

BooHoo?

Originally posted by Teyla
Again, I gotta give Dinomar props on his level. It looked good, plenty of coins and powerups. Nice spaces open enough to jump through, but still tight to give a sort of "factory" feel. it was awesome.


Indeed my level was Metroid Fusion inspired. You may have found some similarities of it. But i called it SGARBOO because i based that boo character on a "very nice" italian person: Vittorio Sgarbi.
Last edited on 2012-03-05 04:07:32 PM by Alessio.
Originally posted by neosaver
Originally posted by Dinomar
Indeed my level was Metroid Fusion inspired. You may have found some similarities of it.


By the way, a textbox at the end of the level said the map 16 was free to use, can I use this map 16 to get some inspiration?


it seems obvious :P
Look it is true that some levels are frustrating enough to be foreced to use savestates, but sincerely... who would really care? Is that a matter of life or death? With his attitude, did he prove to be a hero? He just showed to be ridicolous, aside the fact he has someone on his side. I also have a very good reason to dislike him. Jesus Christ, this is just a SMW hacking contest, unknown from the rest of the world, there is no need to be serious on this! Every people who made an entry should be considered at least a little, and you go and say "you suck": just like everyone here is going to be a video game designer in 20 years. No one cares! I get more angry when i see incapable showgirls that earn millions only for their tits.
Originally posted by cstutor89


Might have missed this in the last post Dinomar, but can you draw up some kind of fire/iceball for the boss? It needs to go into the spot where the Key appears. Thanks.



Oh i wanted to ask that, actually, but must it be 16x16 or 8x8? And what do you mean by Key?
Originally posted by AxemJinx
I'd just like to say that the ultimate goal of this thread and the contest in general is to help people improve and to have fun creating levels, not to put people down. To that end, I apologize in advance if any of my feedback for the entries is too blunt or inflammatory, and if anyone has follow-up questions or things they want clarified when the results are posted, I'll be happy to answer them, so long as they're not frivolous/vague.


But more than anything... we are just having the ducking fun, and i feel just pity for forever alones who want only to make others feel bad for... for what? A Mario game?
Indeed, being a significative person in the ROM Hacking field doesn't make you allowes to throw crap to anyone. And Mathelete, he doesn't need a Psychiatrist because of this attitude he had before, but mostly for his bad nature. I wonder what make people lead to act like that... superiority complex?
Why does this happen???

I have sprite memory 0F, as it should be, the grinders i used in previous room work perfectly, but those look just retarded.
Yes, and that should fix my problem, thanks.
Can i ask at least something? Do the grinders work only before screen 8? Because looking the original levels, grinders do not go past screen 8, in any level.
Oh god, why didn't i thought it was the key sprite? I just realized that before, though.

Anyway, Here you go

Actually, i put them to replace the frostee only because you could cut and paste them in SP1.
Also i thought the changing faces could work with ExAnimation too, but i am afraid of the not enough slots.
Last edited on 2012-03-06 05:08:50 AM by Alessio.
Originally posted by yoshicookiezeus
I don't see why they shouldn't work after screen 8; adding in a piece of code to make a sprite stop working if placed beyond a certain screen seems spectacularly pointless. And I'm fairly certain that the line-guided grinder shares most of its code with the other line-guided sprites, which do appear in levels longer than eight screens.


Probably it's a my mistake. but i think SMW is full of glitches like that, and it's even worse, in some cases:



Why does that happen? Mah. Effectively, for curiosity, i would like an explanation to this too.
This is the mwl file, if you don't mind.
your level was hard, yes, and i tried hard to figure out what path i should have followed: i just gave up. this was my reaction, actually.
Last edited on 2012-03-06 05:17:18 AM by Alessio.
(restricted)
I think they are trying everything only to protect themselves, those federals and politicans.
Can i ask something? I heard about some ranking categories: Do they go from 1 to 5? Or viceversa? What's the max to the best? Five or one?
As for the horn and the faces, i may help you for that, if you want: But if things get too difficult, i don't want to demand anything.
Also, i have found a strange bug involving ball's behavior. Let's starting from palette: In the ice status, the first time i hit the ON/OFF switch with the ball, everything is ok, but if i hit it the second time, the key palette changes again to fire and then, we find the mess: the palette, hitting the switch continuously, doesn't change anymore: it'll remain red. If i hit the switch the first time in the fire status, the palette won't change at all, actually. Now, going with the behavior: in the first time, it works well, but the second time i hit the switch, seems like that, after that, i can hurt the boss in any status, indipendently from the fact it is ice or fire. Why don't you try it yourself? I really would check the routine of this boss, if possible.
At least, i would make the switch switchable only depending from the status of the boss.
Last edited on 2012-03-07 05:41:37 AM by Alessio.
Originally posted by MrDeePay

Appearance and Function are scored from 0-5 (worst to best) in increments of .5


Oh, i thought they was talking about a custom ranking of those guys of the mainstream, divided on cateogries that go from 0 (bad) to 5(good). If it's for appearence and functionalty, i knew that even before beginning making the level. Effectively, it seemed strange that 5th category would be the best: usually, in a train, the 1st class is the best, for example.
See? When you have power and want more of it... the total crap. We don't even imagine how it must be stay in situations like this.
Originally posted by camoslash
Aviators count I hope haha. I love sunglasses, I got like 4 pairs =D


Ooooh, for aviators we don't need just sunglasses: here you see what you need:


Anyway, i may need glasses, who knows: i tend to blur my sight, and so, to draw badly.
Shame... i preferred the donkey more. But anyway...



So, this is the duck version of the donkey dude:

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Alessio's Profile - Posts by Alessio

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