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Posts by Lightvayne
Lightvayne's Profile - Posts by Lightvayne
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Code
Hack Name: SMW A HACK U SHOUND NOT PLAY! - 370.7 KB - 10 downloads. Length: 5 levels Author: NICK 66 - Submitted by: NICK 66 Description: A VERY BAD HACK

A very bad idea. We don't accept joke hacks, sorry.
Custom sprite 7 (the platforms the move horizontally or vertically about 5 tiles) doesn't seem to be inserted. Its used in 132 about half way through and the level can't be completed without them.
Last edited on 2012-02-29 08:16:05 AM by Lightvayne.
Transparency enabled

Smaller version (doesn't look all that great imo.)
Well, SMW is a 16 bit game, so yeah, its gonna be a bit pixelated. I tried editing a bit off the colors on this last version, changed a few facial expressions to make them a bit more defined (sorry andy, I think I stole one of yours in the process) and added a few more. Hopefully that help of the issues.



If everyone still thinks its a too pixelated, they I may have to start baseing these off a differnet game (which in my opinion makes no sense seeing how this is a SMW hacking website)
Last edited on 2012-02-29 10:40:14 AM by Lightvayne.
So the story around this level kinda keeps changing. In the original story that I was going with, Mario seemed to be the one that was angry in this dream. However in the more recent version of the story, it seems that the dreamer is the one that is angry. If this is the case, it completely changes that idea I had for this level, so forgive me if I do not start on this right way. I would like to have the story finalized first before moving forward.
this:
Originally posted by cstutor89
- Section 5: What If Princess Peach Got Hurt? (Anger) - Mario is able to take on paths of moving at obscene speeds and able to trample on anything that gets in his way. Though with anger comes the ability of being careless and destructive.

and this:
Originally posted by first post in thread
This is the finale for SMWCP2, make sure to make this a fairly difficult level that correlates in difficulty with that of other levels in World 9. Phase 5 is all about the theme of anger. Though the initial idea is to have Mario feel a "what if" scenario of feeling of anger and frustration as Mario becomes enraged and destroys everything on site, you can extend this idea or change the idea around a bit, so long as the theme is portrayed and there's a consequence to that.


as opposed to this:
Originally posted by RN
...Part 5: Anger


The Dreamer hits Mario with a still stronger psychological attack. but our hero, he is used to such stuff, as we now well know, and trudges through. The Dreamer speaks to him with a calm, dripping venom...


Both are very different, and I don't want to make one thing when the story states something else. Honestly, this needs to be sorted out first before really any of the levels are even started unless I am missing something here.
Last edited on 2012-02-29 06:29:42 PM by Lightvayne.
Its been about a week, do you have anything for us?
Originally posted by Falconpunch


EDIT: Also, if you're gonna put shops every 10 battles, at least extend the maximum amount of items we can carry at a time. It would be too unfair otherwise.


I think its completely fair, between 10 of us, we can hold 50 items. If that's not enough to get us through 10 rounds then I don't know what is.

Also, I will give cramps the 7 coins.
So there has been any real activity on this in awhile. Is this done?
I'm not entirely sure Sonikku wants to code this anymore(haven't seen any mention of this even being worked on). All the gfx are done, but it looks like we still need a coder...
Well, we got two decisions to go with here. Frankly, I like both ideas, and we can be hear forever deciding on which is better, but we can only have one.

So I guess vote on which one you want. The Sumo, or the Girl.
7 is taken up, you'll need to claim another slot.
After the STA $1E on each of the Left and Right tags so

Code
Left: LDA #$00 STA $1E RTL ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Right: LDA #$10 STA $1E RTL
Yeah, we should be all ready since we've all had about 3-4 days to do what ever we needed done.
Well, I think we can see who gonna win this one. I guess we will base this off of Teylas design.
Next we are going to need a sprite version of this, attacks, a coder and last and least important at this moment in time; a name.
Quake Hammer plz.

*stares at dark cloud* Looks tasty :P
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Lightvayne's Profile - Posts by Lightvayne

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