| Posts by NMI |
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The second session didn't really happen because (I assume) the first one dragged on too long. This was a very good slap in the face for us; we were pretty unprepared and decentralized throughout the whole thing. I'm hoping to have things go smoother next time.
This was good practice, though!
Edit: One of us will filter through the logs at some point, then release them.
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| Last edited on 2012-02-26 09:19:03 PM by NMI. |
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Originally posted by tr9536onFuck god damnit, I wanted to go, my computers date is wrong so fuck...
It's not like timezones are hard to figure out at all... Plus, I doubt that your computer houses the only clock in your house.
Originally posted by TorchkasWhen will the workshop be continued?
I heard in 2 weeks, will that go the same way as this?
Specific date is TBA, but we'll announce it when we figure it out.
Originally posted by marioVSshadowI saw a lot more questions being asked than answers given out. I'm wondering if it was a wise call.
Originally posted by mewe were pretty unprepared and decentralized throughout the whole thing.
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The boss doesn't have to be male, honestly. It's not like its sex will affect anything anyway.
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I just skimmed over some of this, and it looks pretty good thus far. I'll give more in-depth criticism once I read through the whole thing.
Also, I think "Ultimate Tutorial" is a bit too... overly hyped. It doesn't cover all aspects of SMW hacking, so it's not really "ultimate" in that regard. Just a thought.
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Originally posted by Giant Shy GuyOriginally posted by RockythetigreSo Tanuki turns to a Stone-Sumo, like Mario is turning into a Stone Statue?
Oh,oh,oh I have another idea: When Tanuki is invinceble she could have a leaf shield like Woodman. But instead of Green Leaves, brown Tanooki-Suit Leafs.
I have no idea for a name. If she shoots Thunders like Sumo Bro, her name could be Thunookie.
Uhm...did you even check the last few pages?
I don't know why you're being so rude lately, but please, cut it out.
Is the boss decided on being the slimmer girl? The relevance to me is that I need to know how big to make the sprite, and I can't really progress until I know for sure how big (s)he'll be.
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Originally posted by S.N.N.I guess we're looking at something 32x48, ideally (to fit all of the details in once it gets drawn).
Alright then. So I guess a progress update is in order? Here's what I have so far:
- Final boss size
- 3/5 of the sprites to transform into
- The concept of transformation worked out in my head
- Some other things I'm probably forgetting
What I need:
- Approximately 3 ideas for attacks
- An opinion on how "mobile" the boss should be
- Some other things I'm probably forgetting
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Originally posted by Giant Shy GuyOriginally posted by TMIApproximately 3 ideas for attacks
Transforming into Super Mario Jumping around; if it stomps Mario, then Mario gets hurt.
Damnit boy, I'm not making it transform into Mario!
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Required glitches and pit hacks aren't mutually exclusive, guys. It's perfectly plausible for pit hacks to not require a single glitch.
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Another collab? Good luck I guess?
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This thread went downhill pretty fast.
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It's probably just the patch being overwritten. Do you know what generator is causing the issue?
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Final boss size is 24x40. I have the GFX routine completed; I'm dedicating a good chunk of this afternoon just to coding this, since I don't have work today. Hoping to make a good deal of progress with this.
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We've already grinded it to its core, since p4 finished his disassembly a while ago.
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Originally posted by Giant Shy GuyOriginally posted by marioVSshadowI assume what's going to happen is we're going to end up making disassemblies of the rest of the sprites, perhaps the soundtrack, all the blocks... Everything really.
I'm guessing it'll turn into a bit of an SMW fix project where we mend bugs and flaws with the original SMW.
But hey, what do I know?
I'm still waiting for Goomba and Koopa disassamblies, o this new forum is great news.
Koopas are arguably one of the top 3 sprites with the most "wtf"-ish coding in SMW. Along with them are mushrooms and Yoshi.
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