Banner
Views: 714,727,337
Time:
9 users online: Gloomy, Hayashi Neru, Impetus, o Lazy, LHB, Mr. MS, Nadir, Truxton, Ultima - Guests: 31 - Bots: 252Users: 37,318 (1,630 active)
Latest: RetroRuco
Winter 2019 C3 Content Spotlight
Blue Leaf's "Super Mario Balloon World"!
Not logged in.
Posts by Conal
Conal's Profile - Posts by Conal
Pages: « 1 2 3 4 561 62 »
(restricted)
(restricted)
(restricted)
Because I don't wanna do 2 chapters, I wanna do a 14 world ROM.
It was hanging out by about 2cm.
Remember that song?
Ring of Fire
Originally posted by Mr. X
Look, you're not going to get 14 worlds with that attitude. =/


With what attitude? I've been waiting for 2 days with patience.

Originally posted by Mr. X
The current size of the overworld and the submaps should be enough for the number of levels you're going to use.


Not for me it isn't.

Originally posted by Mr. X
You should plan ahead on whether your idea is actually going to work at all. Don't you think? >_>


Yeah, I don't even know if it will or not, that's why I'm asking.

Originally posted by Mr. X
Also, each time you make a thread like this in this forum, Bio gets angry. <_<


Lol, Bio isn't an asshole.

Originally posted by Bio
as I mentionned in the other thread, you couldn't edit the other worlds in LM, wich WILL be a pain(MUCH more than adding custom power-ups or bosses). add this to the fact that you will have to do a similar thing with events, layer 1 tiles, etc...


Then I shall.

Originally posted by Haaaaaach
I was thinking... What if you create the "offscreen" world on one of the submaps, and move the data from that submap to the area of ROM that will hold the 7th submap, then just create another submap on the area that you used to make the first. Will that still be a pain?


I tried that yonks back. Diden't work, deletes all offscreen data too.
(restricted)
(restricted)
(restricted)
(restricted)
This is mildy handy.
(restricted)
(restricted)
Hey, I want to make Super Mario World like Sonic 1, 2 & 3.
I need a thew tips though.
How can I get the blocks, BGs & sprites from the Genesis format game?
(restricted)
(restricted)
(restricted)
(restricted)
Originally posted by LModesto
Edit a Sonic Game instead? >.>


No, I'd rather it be Mario with Sonic four ground & music. Keeping the SMW coding.

Originally posted by DaKing
You rip graphics using YY-CHR. You look familiar...


I've got a bit of Internet fame, look me up on google. Type in "GOTHCLAWZ"
Pages: « 1 2 3 4 561 62 »
Conal's Profile - Posts by Conal

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 21

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented