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Tip: The multiple midpoints patch can also be used to move a level's normal midpoint.
Posts by Cehk
Cehk's Profile - Posts by Cehk
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The Intro Level is repeated infinitely! Why!
Last edited on 2007-08-30 05:00:15 PM by Cehk.
But i need to fix it
Originally posted by Onyx
If your ROM isn't clean, unfortunately you'll have to restart... It's happened to me before, but luckily there is a way to do this Quickly.
(10 minutes tops)

Open Lunar Magic, and click

File
-->Graphics,Pallettes,Levels

Export the following
ALL GFX, and EXGFX, Shared Palette, and all levels, and a GFX Bypass list


Now open up the OW editor.

Open up the New ROM with Lunar Magic (don't exit out of it, just keep it up and Load), then Go to the OW editor. YOu're old OW should be there. Move something them hit save. This will copy your OW into the new ROM. (You can do basically the thing for Title Screen/Credits)

Now go back the the Level Editing Screen.

Hit

File
-->Graphics,Pallettes,Levels

Now import all the things you exported.

Almost Done.

If you have made any Hex Edits/Applied Patches/Custom Blocks/Sprites ect you will have to do that again. (in most cases, reload, and Resave)

Now if you have made Custom Map16 pages you will have to save them 1 at a time, and inset them into your new ROM, by pressing F5(?) in the old ROM, and F6 in the New ROM...

It might take a while, but if you have a damaged ROM it's worth it.


I did it, but it happening the same thing
Hello! Is somebody here!?
Originally posted by FPI
Go to the overworld editor. Make sure the messages for the switch palaces aren't switched to level 0. If one of them is switched to level 0, the intro level will indeed loop forever.

Oh thanks! It works! 1000000000 times thanks!!!!
(restricted)
It looks pretty cool
My new hack! It have ExGFX, Custom Blocks, Custom Sprites, and a few of ASM. Here are some images:


















I will post more images soon.

What do you think?
I will fix the status bar soon.

Originally posted by S.N.N.
With that out of the way, let's talk about your level design. Most of your screens are rather bland. The one with Mario going through a pipe is pretty pointless - same goes with the one where Mario is falling on a donut lift and walking along a straight platform with one Pirhana.

These are images of the first levels.



And the message boxes, i speak spanish, i will to thank you for any correction.
There are more images:









I fixed the status bar and i will fix the yoshi coins in the Status Bar.

And the title that Darklink said sounds very good, i will change the subtitle now!
Originally posted by Bluemoon
And the shop blocks How are you supposed to know
which is what?

When you enter to the shop, it appears a message box that saids which is what.
Last edited on 2007-12-08 10:52:32 AM by Cehk.
The new title screen:


More images:








This hack looks really awesome!
Looks cool, but in the first screen and the sixth screen the FG GFX and the BG GFX aren't compatible.
More images:










It looks awesome!
More screenshots:

















Last edited on 2007-12-14 03:10:48 PM by Cehk.
Originally posted by Snowshadow
Do screenshots 4 and 5 use layer 2?

Yes, but without Layer 2 scroll.
I want:

-A huge BIONICLE
-A PS2 multi-tab
-A PC joystick
-Some LEGO things
-A Merry Christmas for my and you all :D
Change the GFX of the Dino Rhino and put more ExGFX.
Pages: « 1 2 3 4 »
Cehk's Profile - Posts by Cehk

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