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Posts by S.N.N.
S.N.N.'s Profile - Posts by S.N.N.
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(restricted)
Regarding Super Tetris World:

As I've said, very unique and clever idea. I'd recommend using a sideways Tetris piece or something for the goal tape though, it looks completely out of place in the Tetrified world.

Reagrding the Mario sprites:

Those look excellent so far. They remind me of SML2 in a way, but either way, well done.
That movie looks pretty good, nice job. I like the Star Coin idea - thumbs up on the graphics. You seem to have a knack for it.

Going to be a grammar Nazi for a second though - in the second message - the second message box says "Sometimes there is coins..." .. it should say "Sometimes there are coins.."

Other then that, nice work.
Originally posted by Aiyo
I have a question, will an MP3 converted to a MIDI work?


No. Never. Especially using a polyphonic converter - I've tried countless times, it yields pointless garbage.
Originally posted by Troopa Pride

I am not saying YI's graphics are bad, but if you want to hack YI to its fullest potential, you will need to start editing graphics.


Not really. Sure, it's a bonus, but since there are so few YI hacks out there compared to SMW hacks, it really won't affect anything.

As for the screen .. it looks better, but it's not the palette I was thinking of. Hell, I don't even remember which palette it is now. I'll take a look for you ;P
Originally posted by Boingboingsplat
It dosen't seem right being the same elevation as the land.


Mountain lake?

Looks pretty good overall - I'd be interested in seeing some of your submaps if you have any finished.
It's more or less advice. If you want to make a mark here, remakes aren't recommended. Everyone has some creative juice - find yours and use it.


Heh, clever idea. Looks exactly like the 8-Bit mushroom, so good job.



The cutoff of the stone on the right side looks really weird. I suggest you make the top meet the bottom.



Newton would be rolling over in his grave if he saw this floating snow-ceiling phenomenon :)
Did you remember to hit F3 on a blank Map16 page to load the data?

(of course, this won't apply if you don't have that file >_>)
Strangely enough, I had posted this block code a while ago when it worked, but now for some reason .. it just crashes the ROM. Here it is:

PHA
LDA $7E1420
CMP #$04
BEQ SetTeleport
BNE Fail

SetTeleport
LDA #$05
STA $7E0071
LDA $7E1420
CMP #$04
BEQ Fail

Fail
PLA
RTS

So yeah, pretty straightforward - it loads the RAM address for the current amount of Yoshi coins, and then branches if it's equal or not equal - but whether or not you have four Yoshi coins, it will crash.

Any tips for why this seemed to mess up?
Originally posted by Kidlink03
How about level 1-1 SMB3 remix from Super Smash Bros. Melee


I never played Melee. Which song is that in the game?

As for the rest of you, your requests have been added. I'll do a couple tomorrow.
I never knew you could omit the 7E - thanks for the info on that :)

Oh, I used xkas to convert my code into a file, then loaded it up in hex, then inserted it through Block Tool. But it looks like you already figured it out, so yeah.

As for the three marked lines under the first branch .. I was trying to recopy the code so after you are teleported, it branches to "Fail" and ends the code. I don't even really know why I did that, it was the only way I could think of for ending it, heh. I never knew I could get rid of BEQ SetTeleport either - I figured if that wasn't there, it would just pass over the BNE and go straight to Fail.

Thanks for all the information everyone.

EDIT: Just tried this out. I altered the code a bit:

PHA
LDA $1420
CMP #$04
BNE Fail
LDA #$05
STA $71
PLA
RTS

Fail
PLA
RTS

When you have gathered 4, it works perfectly. However, if you touch the block before you gather 4 coins, the ROM crashes. I have checked and tried a bunch of different things, but I can't seem to find an error - the PLAs and PHAs are right. Is there anything that immediately sticks out that looks like it could be causing the problem?

Here is the hex:

48 AD 20 14 C9 04 D0 F8 A9 05 85 71 68 60 68
Last edited on 2007-08-24 09:30:29 PM by S.N.N..
Sure enough, it was the colon. I would have never thought of that - I would have just kept playing with the code until I eventually shot myself in frustration.

Thanks again.
I technically owe you that one TP, since you were the very first to request. I'll see what I can do. I just listened to it - it shouldn't be a problem to speed up.
(restricted)
Uh, BLM already did:

For Block Tool, download it, open your ROM in it, pick a block from the list, pick the corresponding Map16 number you want the block on (in decimal - use Windows Calculator to convert)

I.E. Map16 number 3F9 converts to 1017.

After that, save, open LM, and choose your block from the Map16 page. Chances are that you'll need to draw your own GFX for it.

For Sprite Tool, download it, run the EXE for it, type the name of your ROM (make sure it is in the same folder) and then type the name of the sprite list (sprites.txt - you can edit the list itself to have more sprites) Once you've done that, open LM, click sprite editing mode, and then hit Insert on your keyboard. There will be four boxes to write data in - the first is the sprite number you want to load (open sprites.txt - the number is there), the next two you can leave blank (since you're just going to move the sprite around anyway) and the Extra Bit info should be either 2 or 3, depending on what you want the sprite to do, or if it uses the Extra Bit. After that, click OK, and your sprite will appear in the top left corner. The graphics won't be right - they will never be right in LM.

There you go.
Originally posted by LWares
Just to ask S.N.N., if there is a problem with my request would it be possible to request something else? If there isn't a problem I can wait just like the rest for my request to be done.

Many thanks...


I try to let people know ASAP if there is a problem with their request - A Yoshi was lucky because he posted a MIDI for his song in the thread (I told him yesterday it wasn't possible, and I felt bad after, but it all worked out in the end)

As for as I know, yours is possible, but if anything comes up, feel free to request something else.
(restricted)
Is that the Make Eggs, Throw Eggs one, or the Touch Fuzzy, Get Dizzy one?
I'm pretty sure the layer 3 water is enabled through layer 3 options >_>

Also, stickied.
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S.N.N.'s Profile - Posts by S.N.N.

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