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Posts by Mission_316
Mission_316's Profile - Posts by Mission_316
Pages: « 1 2 3 4 5 6 ... 29 30 »
Use the space. Generally, there shouldn't be a single screen of just flat land with no sprites or objects. Also, don't place sprites willy-nilly. It slows things down and it doesn't actually increase difficulty. Place sprites in just the right location so they actually get in your way. That's the whole point of having enemies. For example, don't have flying green koopas at the top of the screen when you're running on flat land. Anyway, if you use them right, you may only need one or two sprites instead of ten.
Invisible maze? Hm... cool idea, but isn't it solved by simply running back and forth, or do I not understand it correctly?
Hm... I think I've had this kind of problem too. Have you checked to make sure the background settings are correct on entering the new room? Sometimes it's a pain to figure out where to set the FG/BG. Generally, if you enter at the bottom, it's FG=C0, BG=C0, and at the top it's 00 and 00. But I could have things mixed up. Play around with it until it works. Unless, of course, you've done this already. Then I'm afraid I'm no use.
I was going to mention my own crazy dreams, but I can't top that.
Hm, didn't notice this before.

Hello, I'm "Mission_316" and I'm a Hackaholic. Actually, I don't spend a whole lot of time hacking now because of jobs and other crazy stuff I do. I guess this is more of a fun hobby, as I spend the majority of my days doing something musical for money. So if I get a hack done, it'll be a miracle.

Nice to know there are other people out there like me, I guess.
I got mine from a Carman song. I can't remember the tune or 99% of the words...
Did you try the BG setting? I kind of get what you're talking about, though. I'm not exactly an expert, so you don't have to trust my opinion here, but... I usually set BOTH FG and BG to the same number and it works most of the time. Anyway, if that doesn't work I don't know what to say. I'm still learning myself.

Actually, I came to post my own question about the classic Piranha Plants. This may be noobish, but... I've implemented both piranhafix patches and created the ExGFX to make the stem, but the graphics are still glitched. In LM, it shows the vine as red, and when I play the game, the vine is gone and a black square with a green vertical line is in its place. I apologize if this has already been answered, or if I'm just overlooking something obvious. It's just frustrating to me. Do I need to start over and try again? (Oh, and I have a clean ROM, in case that's an issue.)

EDIT: Okay, maybe it is an issue. When I first started hacking, it was a clean ROM. Of course now that I'm working on it it's not. Is THAT the issue? LM says the file has been successfully patched...

Also, one problem was that I was trying to implement classic piranha plants with a Banzai Bill tileset... and that "black square with a green vertical line" is actually part of the Banzai Bill. Can't really change that one I'm afraid. Still, can someone help with the "red stem" part?

Second EDIT: Okay, don't answer my question. I worked it out.
Hm. Probably should have read before posting my own review... I won't do it again. (I just pointed out some bugs and left.)
A few guesses:


(EDIT: Forgot to mention this is for the subject "Books")
(Interrupts game)

Can't believe I didn't find this till now. Can I pre-sign-up for next game?
Luigi, easy.

Good graphics or good music?
Grand Scheme 2:

Finished Products

Main Idea Guess (a stab in the dark):

How to make a good SMW hack.
I'm in.

EDIT: Forgot. I'm Prof. Plum.
Pages: « 1 2 3 4 5 6 ... 29 30 »
Mission_316's Profile - Posts by Mission_316

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