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Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
Posts by Kiddo
Kiddo's Profile - Posts by Kiddo
Pages: « 1 2 3 »
Well, there doesn't seem to be any more "Proper" introduction threads that I've found? ... or maybe I'm just too lazy to look. :|

Anyway, I've been hanging around the IRC Chatroom for a bit, and I've been told to register and post here, so, I did. :3 Hopefully I shall not be blamed if that decision is regretful somehow, like if I make a pass at too many girls.

But enough about myself, this thread shall now be about the subject that might as well be myself because I probably know more about it than anyone else here; The Satellaview.

Before you all go asking "WHAT IS IT?", Link spamming time.

http://en.wikipedia.org/wiki/Satellaview

A blog I've set up to try to research and educate on the subject matter is linked in my profile. I do quite a lot of work on it. It doesn't look visually appealing yet, but it has some things that are difficult to find otherwise.

Hopefully I've made a constructive thread by making this one.
Originally posted by People in #smwcentral
[07/05 11:42:10] [Kiddo] http://www.smwcentral.net/?p=thread&pid=132883&r=1#id132883 - TESTES 1 2 3
[07/05 11:42:16] [Pozeal] MKwii had been in
[07/05 11:42:27] * Exor is now known as Exor[RPG_Maker]
[07/05 11:42:44] [Sind] Kiddo: You're too lazy to look
[07/05 11:42:47] [Sind] >>
[07/05 11:42:53] Pozeal] testes?
[07/05 11:42:59] [Sind] http://www.smwcentral.net/?p=thread&id=197


So, yeah, now I'm told!

... durrrrrrrrr.

So, um, hello folks?
Last edited on 2008-07-05 10:49:13 AM by Kiddo.
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I do have a mild interest in taking a different approach to a Zelda. An Industrialized Hyrule might help there.

If I had to pick out an art-style to distinguish this from the other ones, I think I'd try seeing how a "Bruce Timm's DCAU Batman" style would look on Zelda cast.

I'm doubting the validity of the rumors though. In particular, Nintendo does not habitually announced a game without enough multimedia for us to know what the gameplay is like months in advance.
Just a post from my perspective;

Being someone who does a lot of Japanese searches on a particular subject, I will say that I would not put it past the Japanese to hide something from the foreign eye to the best of their ability. Sometimes, it takes more than just a "google search" for me to obtain something. Lately, I've been trying to use the program Winny to get some files, and it's fairly difficult, but I've gotten quite a few bizarre things you will probably not find on search engines alone.

However, in this specific case... hacking tools do not seem like the kind of thing they would have a vested interest in hoarding. There is little collector's value in them, and more incentive to get famous by releasing it, rather than not. On the other hand, in my searches I seem to get the perception at times that the Japanese emulation/ROM hacking culture is a bit more underground compared to other regions (Which would be reasonable considering Nintendo could much more easily get to them than us), so perhaps that might have something to do with it...?
You folks are probably refering to "BS F-Zero 2", a set of Satellaview content.

There was a download version that looks like this:

http://satellablog.blogspot.com/2008/05/download-game-bs-f-zero-2.html

And you can find that on most ROMs sites.

However

Has anyone ever seen this one?

http://satellablog.blogspot.com/2008/05/confusion-live-broadcast-bs-f-zero-2.html
Last edited on 2008-07-10 09:05:55 PM by Kiddo.
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Be sure to check out the footage of Tatsunoko Vs. Capcom as well.
Trying to participate here... Not necessarily good at decision-making democracy, though. On top of this, I'm still a bit new here... fff


1. Best male regular member
Crystal King, (Actually don't really know enough about everyone here, but these are based on who left the largest impressions on me so far)

7. Best musician and/or artist:
Ran Yakumo, Crystal King, Supertails (Based on what I've listened to so far)

10: Funniest
Pozeal, Crystal King,

11: Most fun to talk to
Ran Yakumo, Cirno, Crystal King

18: Most informative posts
Ran Yakumo

20: Least likely to become staff
Troopa, BRM64 (Erm...)

22: Most likely to get a lump of coal for Christmas
Mudkipz (and I'll probably deliver them to him personally)

28: Biggest pervert
Ran Yakumo (Fufufufu), Killo (We are not the same person, seriously)
Last edited on 2008-07-19 12:48:55 PM by Kiddo.
Might be easier to just link to the particular element that annoys you at

TV Tropes

For reference, "Refuge in Vulgarity" and "Mood Whiplash" are two of my own pet peeves.
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Silly folks. You haven't seen a scary boss yet.

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/e7HK_3q8k3o&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/e7HK_3q8k3o&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>


Herrreee's a good example!
To give me a bit of clarification - this is a block that turns Mario -into- Luigi, and assumedly one for the inverse, right? (and assumedly, this would work best in a patch where they actually have technical differences, like the traditional "Luigi jumps higher but slides around like his shoes are ice")

I figure I should be a bit more helpful, so I'll test that, aye.

(If anyone dares to do the Chaotix combi-ring in a Mario game, this would be humorous to see.)
There's been some research into Mega Man X Hacking by folks at Sonic Retro.

In particular, this thread may be useful.

Mega Man X Unused Stuff thread

(EDIT:

After a dumb realization I've mirrored the info to my own webspace:

HTML version


Another thread in a different forum, same subject. May have some other info.

)
Last edited on 2008-09-09 11:58:56 AM by Kiddo.
Transfer speed: more or less 80KB/s. It keep fluctuating a lot. Likely my own connection issues.
Region: USA.
Speedtest.net freezes when I try to use it. The best results I got were 1279kb/s download and 72 kb/s upload, I believe.
Last edited on 2008-11-03 03:11:13 PM by Kiddo.
Also, "Blast Processing" was really just a Sega marketing gimmick. Most of people who bought into that term didn't even know what the heck it meant.
1. For the success of obscure game/system archival. Especially the Satellaview, 64DD, and uh... the Sega Pico and Casio Loopy. The piracy game scene also needs some nice archival IMHO. And Arcade hardware, ayeee.

2. For other people to see value in what I do - not for personal fame, but for the sake of the work itself. If there's a chance I can't finish it, will someone else take up my slack? Will I be the master of something no one else cares for, or will I someday be able to be surpassed like a master teaching his students? I worry about this often.

3. To be able to support the people that may need me. I don't want to be a leech or an abuser. I want to believe people are better off when I'm helping them...
Pages: « 1 2 3 »
Kiddo's Profile - Posts by Kiddo

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