I want to give 32x32 GFX to my sprite.
Below is a code I made a little change, but quarter of graphics isn't displayed well as you can see from the picture. WHAT IS WRONG?
TILEMAP: db $80,$82,$A0,$A2
X_OFFSET: db $F8,$08,$F8,$08
Y_OFFSET: db $F8,$F8,$08,$08
SUB_GFX: JSR GET_DRAW_INFO