Originally posted by Shiny Ninetales
(Also, ZAGESAW, you got wrong the meaning of fixing levels)
Wrong meaning of fixing levels? Do you mind actually backing up that statement rather just saying I am wrong?
How am I wrong for pointing out that gutting and removing people's levels without consent is not the right thing to do? This is supposed to be a collaborative effort. There are so many things wrong with submitting this hack in the current state.
1. Not giving credit to the level authors. I played the whole submitted hack and not even in the end credits did zacmario credit the level authors. Why would you submit a hack without giving other people credit?
2. Levels and event titles that are obviously broken. Donut Ghost House still doesn't lead anywhere, and Chocolate Island 2 is unbeatable because you get smashed when you enter the pipe. The author of that level already fixed the issue, but it wasn't added in the submitted release? why?
3. Some levels aren't even in the collab, like Valley of Bowser 2 and Valley Ghost House.
4. Clearly not all of the levels have been tested. You should never submit a hack without testing them before hand. The Valley of Bowser 4 level that zacmario replaced was in a broken state. The screen wouldn't scroll vertically making the obstacles not in sight unless you brought over a cape. This also upsets me because the author who submitted Valley of Bowser 4 made a difficult but highly creative level, and it was replaced with this? Without author consent too. There are also other issues like some levels like Front Door having broken rooms. The ending yoshi house in the credits is the castle entrance instead of yoshi's house?
This hack was nowhere near in an acceptable state to be in the hacks section.
What really happened is you convinced zacmario to just rush out the hack because it was clearly not finished. By just not respecting the authors who put their time into contributing to this project and just doing what you want to it? If you weren't willing to lead this project then you shouldn't have been leading it.
Also collab projects always take a long time because of the amount of people working on it. JUMP 1/2 has been in development for 3+ years, asmwcp, asmt, jump all took at least 3 years. You can't just rush something out.
We can either just cancel this project altogether and I'm sure some of the level authors have lost interest by now, but others would really like to see this hack come to life, or we can find someone who's more responsible in leading a collab. Daizo already offered to help, and I wouldn't mind someone like him or idol to finish off the project.