I wanted to put custom powerups in my hack so i download Custom "Shoooting" Power-ups.I patched PowerUpHijack.asm into asar and i used pixi to put the sprites and i used uberasmtool to put the uberasm stuff.However when i shoot with any powerup of the sprite the projectiles doesnt work for some reason
If you want to know if i put the correct value in the asm files here it is:
Code!PowerValue = $07 ;which power allows shooting boomerang? use value from power-up's cfg property, it's calculated automatically
list.txt:
Code01 powerup_hammer.cfg
02 powerup_boomerang.cfg
03 powerup_bubble.cfg
04 powerup_ice.cfg
05 powerup_shuriken.cfg
EXTENDED:
06 Projectile_hammer.asm
07 Projectile_boomerang.asm
08 Projectile_bubble.asm
09 Projectile_iceball.asm
10 Projectile_shuriken.asm
And ShootExPower.asm:
CodeSpriteToShoot:
db $06+!ExtendedOffset
db $07+!ExtendedOffset
db $08+!ExtendedOffset
db $09+!ExtendedOffset
db $10+!ExtendedOffset
Help would be appreciated