Banner
Views: 738,088,883
Time:
13 users online: Berk, Christian07, file, getthefish, IronFoxGaming, Lailatul Muqmiroh, Litoks, Lost, RollingRigatonis, RussianMan, SSIIMMPPLLYY, o tcdw, Tob - Guests: 50 - Bots: 153Users: 38,834 (1,929 active)
Latest: nathanthebirb
Tip: Take advantage of easy to install Patches in your hack. The No More Sprite Tile Limits patch should be considered if you're encountering glitches where Mario and/or sprites are turning invisible.Not logged in.
Posts by YoshiGamingHD
YoshiGamingHD's Profile - Posts by YoshiGamingHD
Pages: « 1 »
one question how do you get levels to echo?
When I make a Wave effect a Generator the background just sits still it doesn't even scroll. Can someone help?
It didn't do anything.
Yes I'm using Effect Too and then when I save the ASM I save it as a Genertor
On the overworld (Not Submaps) is there a way I can make it so the music changes when Mario reaches a certain pint?
(restricted)


The credits appear like this for some reason. Help

MODEDIT: shrunk picture
The patches I inserted were:
Wall kick
No status bar
Autosave (Saves every time Mario walks)
And that's all I remember
When I inert the lightning patch, echo fix patch, etc.
The patch doesn't apply to my Rom
I meant to say an UberASM patch but yeah
https://www.youtube.com/watch?v=HK2hBhU-eas





Anyone know how to do something like this?
Here's my submission!
https://bin.smwcentral.net/u/30862/VLDC11%2BBlackAndWhiteLand.bps
Hopefully I didn't screw anything up!
Pages: « 1 »
YoshiGamingHD's Profile - Posts by YoshiGamingHD

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 22

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented