| Posts by DiscoMan |
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Hello, everybody. How I have a block that shatters when sprite shakes the ground. But how i make to work with custom sprite?
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Hello, I want to know how to add SFX when entering a level much like the SMB 3 Stage Open. Thanks.
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Ok, Thanks I use Patched Music but alright. Moderator, close this topic.
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Hello, How I fix the glitch end when i beat the level? Because I remake this level and the final is like Chocolate Island 3.
Thanks.
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It's a glitch when a camera not focuses in you and make strange colors.
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Well, Fixed! Thanks to everybody. This topic can be closed.
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Hello, I'm making a sprite that Mario gets a vine and slide down like a flagpole in SMB. But I don't know how to make it. Thanks.
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Hello, I'm furious because the rom doesn't work properly, when I expand, crash without done ANYTHING! Just Expand to 32 Mbit, I Can't do nothing and the rom crash. I don't know if is the new Lunar Magic or if my HD is fail (Well, thanks to Gates and your BSOD). Any help I appreciate, It's so annoying. Thanks.
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It's 32 Megabit, not megabyte. So Really i have expanded to 4MB.
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Yeah, It's clean, Extracted directly to the cartridge. It's a pure rom.
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Well, First i have expanded, so when I open with lunar magic I see Zeroes in top of screen (Nintendo presents) and NUKE. Stop to work.
I don't know, My Windows 7 crashed and when I use CHKDSK it show Errors and more errors. So I don't know if is the HD or the programs (or the rom).
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Yes, This is rom with header and clean, it just has expanded.
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Well, I have fixed. Thanks. The topic can be closed.
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Hello, I have seen topics explaining that I can use HDMA in LevelASM but uses channel 4, 5 and 6 but I want to know if is possible to use a Channel 7 instead of the 4, 5 and 6. Thanks.
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| Last edited on 2009-11-21 12:29:18 PM by Roy. |
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Because the code of the HDMA of the LevelASM is Buggy, It shows random colors that can seizure a people and don't work. Is so Awful the effect. When I choose only one, The screen color flick until I disable HDMA so a code that displays perfectly is a help for me. Or I have to use the D4's HDMA.
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The code is the same but I can't make a Single Gradient. I have to use all of them (Red Colour, Green Colour and Blue Colour) instead of a single Red, Green or Blue Color.
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Hello, I have a question, If I make my rom ExLoROM I can use normal patches, custom sprites, SA-1 processor and whats is compatible with ExLoROM?
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Hello everyone, I have this cutscene tool but the Romi Sprite tool don't insert It. Instead, give me this error:
error: tmpasm.asm: line 236{2}: invalid opcode or command [PEA .ReturnedCommand-1]
error: tmpasm.asm: line 672: invalid opcode or command [PEA .ReturnedCommand-1]
INIT 008000
MAIN 00807b
What I have to do to insert this sprite? Thanks.
Hehehe, I Did it! I found a xkas version that accept it. This topic can be closed.
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| Last edited on 2010-03-14 12:50:41 PM by DiscoMan. |
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