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Tip: The music in SMW's default castle/ghost house intros and boss battles can be changed by hex-editing. See $0584DB-$0584E2 in the ROM map.Not logged in.
Posts by Edatrox
Edatrox's Profile - Posts by Edatrox
Pages: « 1 »
Currently I am working on a hack. I have no problems with inserting costum FGs, however I don't know how to insert backgrounds correctly, there were tutorials on YouTube but they didn't helped me. My problem is after I inserted the BG to the 16x16 Tile Map Editor, I dont't know how to "copy" it into the backround Layer 2 Editor, when I try I only end up with small parts of the BG. Can anyone help me?
Thanks for the help. It worked
This might be a dumb question but how do I make the fishes swim? Water Levels work corectly and Mario Swims but the fishes don't. How do I fix this?
It helped thanks
I am very new to the hacking scene, so I tried to use PIXI for the first time, I downloaded this sprite and put everything in the foulders when suddenly this message plopped up
thx it worked
When I'm trying to make an underwater-themed castle, I enable sprite buoyancy but Mario still doesn't swim an neither do the other sprites. Does anyone know how to fix this problem?
oh thanks, I'm an idiot
Pages: « 1 »
Edatrox's Profile - Posts by Edatrox

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