| Posts by Chikane |
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It's pretty good I like it.
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I just pressed it ones and then helt enter down to get 1000 in 30 seconds or so.
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Can anyone explain to me how to use/make cutscenes with the cutscene tool?
Or tell me where to find a tutorial?
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| Last edited on 2009-03-14 09:43:14 AM by Chikane. |
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Originally posted by DoomdragonUmmm there's a cutscene tool? I thought there was only a custom sprite that disables controls but teleports you when you press x or something
Yeah I ment that sorry folks for not being clear.
But do you know how I can edit it?
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Can someone make a waddle doo sprite just like the original from the kirby games?
(one that shoots a beam out of it's eye)
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Can someone make a layout for me from this picture?
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Originally posted by yoshicookiezeusYou don't edit the sprite itself. You just put the graphics you want for the cutscene in the level.
Oh I get it now, but how do I insert text and how do I set the level the sprite teleports me to?
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Originally posted by yoshicookiezeusFor text, just download some text ExGFX from the ExGFX section. And I haven't used the sprite myself, but I would guess that it teleports you to whatever the screen exit on the current screen is set to.
Ok thanks.
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Originally posted by The riddleIf we you don't, know Romi's addmusic can put in a new song for when you beat a level.
How ever, the track I want to use is a bit to long. When I use the goal sphere this is not a problem. But when I use the normal goal bar then it "zooms" in.
Problem: When it zooms in then it changes to another track.
So I was wondering if there where any easy fix so that the it does not change song when it zooms in.
If there is no easy fix then I will simply request it in the ASM request topic, but hey, it never hurts to ask first, right? =)
Well I thought there was an easy way.
It involves a bit of ASM but you don't need to change a big thing.
Just ask for it in the ASM request topic and you'll be A-OK
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Ok so I downloaded a bowser GFX file from smwcenral.
And I also have the right palette.
But when I try to insert him as a block (yes I want him as a block for a cutscene.)
Then he has a different palette (I know about the dropdown menu when I insert him with the 16x16 tile editor)
Does anyone know how I can give him the right palette?
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Originally posted by Noobish NoobsicleSprites and blocks use different sets of palettes. To fix this, you could:
1) Copy the palettes that bowser uses onto the correct line
2) Make your own palettes.
Ok I'll try that.
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Wait!
mine wasn't rated?
Aw well then I'll just enter the c3.
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I'm a play tester and I'm willing to lp/test your hacks.
ust leave a pm and I'll see what I can do.
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Originally posted by yoshicookiezeusThat block is included with Blocktool, and is aptly called the Teleport Block.
Ok thanks.
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Originally posted by Slash ManIs there a sprite or anything for a stationary P-Switch like in SMB3 anywhere? the ones you cant pick up and move
Do you mean the p-switch block that one exists yeah.
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Can anyone make a carryable lower part of a door?
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My piranha plant has a red stem how do I fix this without the rest of the sprite being all weird and stuff...
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