Banner
Views: 236,685,733
Time: 2013-05-25 07:59:58 AM
19 users online: Azurik, Demonstro, o Doopy Buckride, everest700, o exit1337, o fsvgm777, Golden Yoshi, King Dedede, levelengine, Lui37, natnew, Rextep, Rockythetigre, Tarek701, tatanga, o Tokiko, Torchkas, warestar, Yonowaaru - Guests: 29 - Bots: 12Users: 22,885 (1,280 active)
Latest: ar1an1
Tip: Press Ctrl+Del to delete original levels before making a new level.
Posts by Ultimaximus
Ultimaximus' Profile - Posts by Ultimaximus
Pages: « 1 ... 489 490 491 492 493 ... 551 552 »
Originally posted by Roy
Done. Our apologies for that blockade. Though, I actually see no reason as to why your username was blocked in the first place - spammers have a clear username pattern, namely XxxxYyyy or XxxxYyyy0. Where X and Y are capital letters, Xxxx and Yyyy are usually common American names and where 0 is a digit 0-9. "Bedelato" definitely does not follow that pattern. I have to admit that I found "BlittleMcNilsen" suspicious the first time I saw it, having no idea of the existence of a SMWCentral user with that very nickname. =P

I guess whoever blocked you overlooked that fact, and just blocked you to be on the safe side. Eh.

It was likely my fault, as the registration was likely surrounded by other registrations. I can't confirm this though, I can't make the 'Recent changes' log go back that far.

Also, there appear to be some exceptions:
Wil3anfpra
KonradConradNavarro
2HeilPraktiker8

However, you've objectively determined the traditional pattern of the spam registrations I was unable to pinpoint, I relied on generalization.
(Note, our ultimate goal is not "bsnes-compatible", it is "SNES-compatible)

The newest SNES9x has a much more accurate sound engine, and it was found that bugs in the older SNES9x and the current ZSNES allowed our broken music hacks to perpetuate unnoticed. The issue is that we were using code that relied on an emulator bug, different from the actual console and accurate (and up-to-date) emulators. What is compatible with bsnes and the SNES should also be compatible with the new SNES9x.

All the songs in the Music section have been remoderated for compatibility, I recommend re-downloading that song and using it or comparing it to the version you are currently using.
(restricted)
Originally posted by leod
Surely if it annoys you that much it shouldn't be a problem to whip up some appealing smileys.

I disagree, I'd think it takes some skill to make a set of Mario-themed smilies that won't look completely atrocious
(restricted)
(restricted)
(restricted)
Isn't that just regular nearest-neighbor resizing or something?
(restricted)
(restricted)
Oh, yes, I know what zip he's talking about. Unfortunately I don't have it anymore (after keeping it around for over a year), I destroyed all my music so I can redownload stuff from the remoderated music section when I need it.
Ah yes

Well there's school:
Homework and shiz, projects and essays sort of
Scholarships
FAFSA (already done) + tax filing

Robotics:
Administrating as Co-President (actually a Consul system):
-Determining this month's tasks until competition
-Ensuring all have a job
-Work on handbook with team member appointed
-making sure team thrives next year after 60% of members graduate as seniors, through teaching necessary engineering skills
-organize and optimize exact tasks as soon as we arrive at competition to get robot running asap (bag & tag prevents work, build season over)
Lead Programmer, working with a team as well, to
-Merge my on-the-fly test code with true code base
-Get the blasted accelerometer properly hooked up
-read proper values from potentiometer, and SONAR
Electrical leader as well (hrr yeah, no one else knew anything about the system after Fletch, a mentor who helped last year, left, so I picked up on it and taught the Programming team)
-Determine which speed controllers go to which motors
-Test Jaguars
-Fix last year's robot to use as testing bay
-Wire new radio power cord
Webmaster
-Update content, fix certain obscure table background colors
-Implement new theme
-Possibly teach others html, css, php, how to access ftp
Misc
-Info/sheets for buttons
-Recruitment, organize spaghetti dinner fundraiser

Personal
Watch anime about once every two weeks
Play Minecraft about once every two weeks
Hack SMW for the first time in forever
SMWiki work
Daily reading Ars Technica
Catching up on forums SMWC, byuu's board, e621
Catching up on relevant IRC channels
Dealing with emotional issues with society, hardly seeing Rin outside of robotics
Last edited on 2012-03-01 05:01:07 AM by Ultimaximus.
(restricted)
(restricted)
(restricted)
(restricted)
There are different resizing algorithms such as cubic, linear, and nearest neighbor. Try each of them if you can.
I do not know about a Kaizo contest for this year. I am just as busy now as I was a year ago, and I still have that collab to do, along with college and robotics shiz. Of course, if our beloved Kaizo community can pull it off together, that'd be quite swell.
..resizing algorithm isn't related to final image size, rather it determines exactly how the image will be reduced, by blending, cutting out every other pixel, etc.

In any case, at least post the solution for others?
(restricted)
Pages: « 1 ... 489 490 491 492 493 ... 551 552 »
Ultimaximus' Profile - Posts by Ultimaximus

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2013 - SMW Central
Legal Information - Link To Us


Total queries: 27

Menu