| Posts by mathelete |
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Oh god I remember chainfire9001 doing this. Very interesting, and cleverly difficult.
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| Posted on 2012-01-30 07:12:57 PM in Hi |
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Hi
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So is this a strictly vanilla contest?
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Sorry, I was just confirming. hmmm...between college life and this...well, since the deadline is the 29th, it should not be that bad. I guess there are still things you can do with vanilla. I know that you can still edit mode 7 battles to some extent (I have been able to add generators, make it slippery, make Iggy's platform invisible, and add 1 rezznor to the Iggy fight). So it may not be that bad. I could also try to do a lemmy/wendy battle with layer 2 shenanigans...oh god I have not done this in a while.
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I know this is off-topic, but when will the next chocolate level design contest be?
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Btw, can you figure out why Mario's hat is a platform tile in the boo room?
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It says fish is UGLY, perhaps a piranha plant? It has a fish for a stem if you don't fix it with ExGFX.
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Yeah...sorry about the GFX...I wanted to make the fake Wendy's look like Magikoopas...and it just failed.
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Play Essence star. That has the best storyline of all hacks.
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Muncher is not a sprite, it is an object. I think it is a lava from a cave level. The someone special is the floating skull raft.
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This time, I would like a playtester to go through this, since I won't have the time till the weekend. Best you also upload a video if there is a successful playtest, too.
Kaizo Kastle

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| Last edited on 2012-02-09 07:17:30 PM by mathelete. |
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the magikoopas...yeah, I wanted to do something clever, but it was a fail. And the rip van fish is supposed to be a rip van fireball. having a rip van fish in the wendy room would look even wierder than having a rip van poodoboo
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What did you think about the credits? did you see the whole thing (including the enemy names)?
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Okay, here is a new update:
http://bin.smwcentral.net/u/5645/KaizoKastle.ips
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| Last edited on 2012-02-10 05:43:02 PM by mathelete. |
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