| Posts by Doopy Buckride |
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LATE I'm popular right?
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I have to agree, B is the better choice, as the overall presentation would be better.
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I'm not sure if this is the right place to ask, but can anyone show me the correct waythis background is set up? Or should I just figure out for myself?
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@Spud - I really like the palette here. As said above, it could suit a Halloween-themed level or overworld.
@Boocircle - I like how the palettes contrast in the first three screenshots, but the FG and BG in the last one don't match at all. Also, the FG is too dark imo.
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| Posted on 2010-11-15 04:12:46 PM in ^ < v |
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^Yep
<Posted in this thread for the first time
v Has already posted in this thread
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Granted. You kill yourself.
I wish I could understand Japanese so I can play teh new Pokemon games.
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Close, I'm from Michigan 
Next person to post started hacking before finding this site.
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| Posted on 2010-11-15 04:40:31 PM in ^ < v |
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^Quite so
<Is bored
v same
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Originally posted by crobat231985I'm not sure if this is the right place to ask, but can anyone show me the correct way this background is set up? Or should I just figure out for myself?
Sorry for sounding repetitive, but I still need help with my problem. Also, if this isn't the right place to ask, then could someone point out where to post this? Thanks!
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| Posted on 2010-11-19 04:59:25 PM in ^ < v |
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^I just started playing it.
<Sometimes turns on caps lock.
vSame.
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| Posted on 2010-11-19 05:27:30 PM in ^ < v |
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^Nope but I want one so I cans play Kingdom Hearts 1 & 2.
<Really wants to buy TF2.
vHas TF2.
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Very nice overworld Gamer. As you said, it needs decorations, but I like the palette a lot!
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In other words, the only blocks we can add are decorative ones, and not ones that would actually interact with the gameplay.
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UPDATE 11-30-2010

Better plot.
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/K-UTDQVWJkk?fs=1&hl=en_US&color1=0x5d1719&color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/K-UTDQVWJkk?fs=1&hl=en_US&color1=0x5d1719&color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
"Latest" video I have up, it's outdated quite a bit.
I am now opening a sign-up for one, maybe two, teammate(s) to help me on my hack.
Required:
-MUST know how to make a GOOD overworld
-Is willing to work with me on this
Recommended:
-Can help me with errors I'm dealing with
-Knows how to fix stat bars
If you want to join, then post here! I will pm you what you need to do.
I will listen to your suggestions, probably put them in, and if you don't like the set-up, then I'll be happy to hear what you think should be made.
Sign-ups will stay open until they are no longer needed.
SIGN-UP SHEET
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| Last edited on 2010-11-30 08:06:10 PM by Doopy Buckride. |
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Thanks for the comments guys!
@keckcellent I'll get rid of that goomba, because it really doesn't fit the level anyways. It messed with SP2 so that I couldn't put in help blocks without them looking like pirahna-plant heads anyways. Might make one explaining the bob-ombs, though. And yes I'll move the 1-up to someplace better.
1. I might change up that part a bit, though I thought it looked fine to me.
2. The music changed to a Kirby tune, which I think is much more fitting.
Also, what do you mean by "too linear"? That there isn't any extra paths? Because if that's the case then I'll change up the first level. I was thinking of adding more anyways.
@TheDestroyer I added the pirahna patch. Do the stems stay red or do they need to change to green?
Edit: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/BnbGPdO421c?fs=1&hl=en_US&color1=0x006699&color2=0x54abd6"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/BnbGPdO421c?fs=1&hl=en_US&color1=0x006699&color2=0x54abd6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Shows the new music and what I've decided to do for the help box in this area. Comments?
Edit2: I wish edits could bump. 
While I'm sorting out some sprite problems for one part I'm doing, I think I'll show you some new changes I've made.

I replaced the goombas with this Wisdom Plant. The head is actually the infobox with changed GFX because of the changed SP2, needed for the piranha plant vines to look right.

I removed the slope so it's now a pit. And another look at the bob-bombs.

Now to change things up. The first set of screenshots showed one way to go through this level, and now I'll show you another.

And now we're up here! (let me know if the "grey" stone blocks look too ugly)

Another part of the level, which leads to a pipe...

...which leads to here. This area is under construction, so it won't look as bland as it is now. The same graphics and music (which you can't here right now) will be used in the second half of the stage.

A couple screens after that lead into another pipe, which leads to the midway area. Note I removed the turn blocks and mushrooms.

A look at the second text box. (The "Orange Ocean" bit is because the palette of the water in the second half is orange, and I won't fix it because I'm too lazy it's easier to improvise)

An arrow?

A couple hazards and some jumping, but you're rewarded with...

The second Yoshi coin! (I moved it from its old area because I needed to set it up so that no matter what path you take you can still get each Yoshi coin)

Next up, will be a video of the second path to the midway (once I finish the cave) and some looks at part 2!
Also, if you hadn't noticed...

Dekurashuns!!!!
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| Last edited on 2010-11-26 08:03:04 PM by Doopy Buckride. |
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Wow, that level's amazing! There's a lot of action going on to keep you moving. I like the airships a lot, and the SMB3 feel of it. Is Wario the final boss or a late boss?
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The graphics of the Spear Guy are messed up.

The graphics of what the Kaboomba is supposed to be shooting are messed up.
Does anyone know how to fix them?
I should mention these sprites came from the pack in Romi's Spritetool, SP1 and SP2 are 00 and 01 respectively, SP3 is for hammer brothers, and SP4 is Yoshi's Island. I followed the correct procedure to insert them.
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| Last edited on 2010-11-26 07:36:48 PM by Doopy Buckride. |
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