| Posts by Lotica |
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Super Mario Sunshine - Delfino Plaza Theme
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Oh my god, that level was great, and the music was awesome.
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Originally posted by TatrionOriginally posted by Bad luck man
Added a noticeable notice to the top about this, because I like using big fonts.
Hooray for big font!
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Originally posted by B.B.LinkOriginally posted by Lotica
Wow, how come nobody adds berries in the forest trees anymore..........
Think I know why.
Because at the end of a level, if you have berries there with a normal/secret goal, when you are walking, the berries do not fade with the rest of the objects.
If not, I don't know why then.
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I like it, I just don't like playing it with two players.
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Originally posted by internoobCan somebody please tell me how to get the game to work?
Just show us exactly what is happening.
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Hey, I'm Lotica. I like to make videos, flashes, graphics, and obviously, SMW hacks.
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Originally posted by internoobBefore the glitch
After the glitch
I just come to a white place and i die.
Holy shit. Was your rom clean?
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Originally posted by Caped MarioOh yeah I remember that lucky I had a savestate.
No wonder he got it done fast.
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I think in Dr. Mario World, some of the boss battles need some fixing with the sprites, because for some reason, when a lot of sprites appear in the screen at the same time, some of them attend to disapeer. I don't know if this is true or not, but if it is, try to fix it.
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Originally posted by B.B.LinkOriginally posted by LoticaI think in Dr. Mario World, some of the boss battles need some fixing with the sprites, because for some reason, when a lot of sprites appear in the screen at the same time, some of them attend to disapeer. I don't know if this is true or not, but if it is, try to fix it.
I had that same problem, too. Thats one of the main reasons why I want to redo this.
Maybe you need to check the options in the sprite header. That could help.
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How can I make a tile that uses a exit without using the pipe or door?
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Originally posted by Mario_SuSOh, now I have a question:
Game: The Second Reallity Project 2 Zycloboo's Challenge
How can I pass Hotel Horror? I can't find the exit?
AxemJinx posted a video on how to pass this level.
http://www.youtube.com/watch?v=Y1G04_6mWz4
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Yes, I made another topic this time, since the old one is now DEAD as hell. A lot has been done since my last post for this project, and I will show you what I mean by these screenshots:
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Overworld Preview (still not done):

This time now, I am only showing the newest levels in the game. In this case, you will only see screenshots from two new levels, actually one and a half, since one is in the works currently.
Le' Pipe Plains:
This pipe looks like it leads to a bonus room:
http://img481.imageshack.us/img481/4519/level007oo7.png
How can I get this key?:
http://img481.imageshack.us/img481/385/level008fb8.png
Is that Mario climbing on a pipe!? Who knew this could happen?:
http://img168.imageshack.us/img168/1858/level009yf3.png
Morton's Darkness:
He's Lying!:
http://img179.imageshack.us/img179/571/level010ud9.png
...Or maybe not:
http://img295.imageshack.us/img295/2923/level011va4.png
Darkness can make you change your jumping techniques:
http://img58.imageshack.us/img58/7946/level012qm3.png
Old Screenshots:
Coming Soon!
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I am really happy with the work I have put into the hack now. I try to implement all the things in Mario World, and use them to make the craziest, and most sleek level designs in a hack. Although, there is not anything customized so far, somewhat, that's not what matters. Again, as most people say, the level design counts. And I focus on that more than anything in a hack.
If you have any comments/suggestions/etc., please send a comment in this topic.
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Originally posted by MericlesThe OW looks very, very small. Is this going to be like a Gilligan's Island thing where Mario lands in the middle of nowhere? I would expect the chocolate island to be expanded.
I am also guessing that the tree will uncover to reveal a level. I also love the mountain hide-out, if done properly it could send a chill wind through Mario(especially if placed closer to the end of the ledge). I am also guessing that the pipe leads to another set of worlds.
First off, the overworld is not done, I just posted the area that has been modified. And if you would look at the title, it's going to be a level sampler. Mario actually goes into a pipe, and he lands on the island. Now, he has to bypass many obstacles, easy, or hard.
Second, the tree will NOT reveal a level. Since it is a forest level, I guess the level tile should be a tree. Seems logical. And yes, the pipe leads to another world, but it is the only place in the game that you cannot get to until you find the secret exit.
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*passes out.
**Someone picks up a note from Lotica that says 'Fucking sweet!'
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Heh. Anyways, new screenshots are here of a few things.
The NEW Title Screen:

The NEW Yoshi's House (one of my favorite designed levels, using most of the Yoshi House tiles to build some amazing things):
Starting:

These vines are NOT climbable. Just for decoration:

The pool. Or is it a bathtub?:

Baby Yoshi's Cage:

Now, Baby Yoshi is Adult Yoshi!:

That's it, for now. More screenshots to come. Please reply, for god's sake. I'm tired of having topics with no one fucking replying at all.
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