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Profile for HuFlungDu
Name:  o HuFlungDu
Forum posts:  4592 (1.56 per day) (View)
Forum threads:  128 (35.88 posts per thread)
Since:  2009-07-22 10:27:26 PM (registered for 8 years, 0 months and 30 days)
Last post:  2017-08-21 12:00:19 AM, in Leave RAM intact by GreenHammerBro (Patches)
Last activity:  2017-08-21 06:26:38 PM (11 hours, 9 minutes and 58 seconds ago)
Files:  View
Submissions:  29 (View)
Location: California, USA
Local time:  2017-08-21 01:36:36 PM (-16 hours from the server)
Groups:  Staff, SMW ASM Section Moderators, SMW ROM and RAM Map Moderators, SMW UberASM Moderators
User Bio

Drive the desert bus!

A small part of the temporal rift!

Meh, figured I might as well list my creations here (in order of creation):
Karoshi Mario
Drive the desert bus
Anti Flying Yoshi
Super Jump
Power Jumps
Slide Attack/Tackle
Fire Power Timer
Super Mario 64 triple jump (recently upgraded)
Level System
Death Warp
Double Jump (However, I suggest using Ixtab/Araragi's, it's better.
Seperate Luigi/Fire/Whatever GFX

Exit Adder
Change Coin
Kill Sprites

Horizontal Level Wrap
Flying Yoshi Generator
Penguin Soldier

Unreleased stuff:
Random Level Generator (abandoned)
Roof Stick
All the ASM junk used in Fatty Gone Walkabout that I have not released (added HUGE NEW update for LevelUp Routine, includes a "Pause Screen" that actually works and uses MVN/P instead of LDA/STA's
Reverse gravity system
Mid-Level Level Changer
A python script to determine X+Y speeds for rotating shooters. Also works for setting tables for fake circular motion. Requires python!
vvvvvv style reverse gravity and the required accompanying level ASM stuff and a level demo and blocks so that you can kinda understand what's going on
ASM stuff from CLDC 2010 entry
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