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VLDCX results are out!
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Time: 2017-12-11 11:59:37 PM
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Profile for HuFlungDu
Name:  o HuFlungDu
Title: 
Forum posts:  4613 (1.51 per day) (View)
Forum threads:  129 (35.76 posts per thread)
Since:  2009-07-22 10:27:26 PM (registered for 8 years, 4 months and 20 days)
Last post:  2017-12-07 11:30:49 PM, in Lunar Magic suggestions and discussion (LM v2.52) (Resource & Tool Releases)
Last activity:  2017-12-11 06:25:13 PM (5 hours, 34 minutes and 25 seconds ago)
Files:  View
Submissions:  28 (View)
Location: California, USA
Local time:  2017-12-11 07:59:38 AM (-16 hours from the server)
Groups:  Section Helpers, SMW ASM Section Moderators
Contact
Website:  http://HuFlungDu.com
User Bio

Drive the desert bus!


A small part of the temporal rift!

Meh, figured I might as well list my creations here (in order of creation):
Hacks:
Karoshi Mario
Drive the desert bus
Patches:
Anti Flying Yoshi
Walljump
Super Jump
Power Jumps
Slide Attack/Tackle
Fire Power Timer
Super Mario 64 triple jump (recently upgraded)
Level System
Death Warp
Double Jump (However, I suggest using Ixtab/Araragi's, it's better.
Seperate Luigi/Fire/Whatever GFX

Blocks:
Exit Adder
Change Coin
Kill Sprites

Sprites/Generators:
Horizontal Level Wrap
Playground
Flying Yoshi Generator
Penguin Soldier

Unreleased stuff:
Random Level Generator (abandoned)
Roof Stick
All the ASM junk used in Fatty Gone Walkabout that I have not released (added HUGE NEW update for LevelUp Routine, includes a "Pause Screen" that actually works and uses MVN/P instead of LDA/STA's
Reverse gravity system
Mid-Level Level Changer
A python script to determine X+Y speeds for rotating shooters. Also works for setting tables for fake circular motion. Requires python!
vvvvvv style reverse gravity and the required accompanying level ASM stuff and a level demo and blocks so that you can kinda understand what's going on
ASM stuff from CLDC 2010 entry
Sample Post
Originally posted by Sample quote

Code
Sample code

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