Will detect the emulator the player is using and write it to a RAM address.
It also comes with two patches:
music.asm - If you are using a certain emulator(s) it will change the music to a different song.
newlevel.asm - If you are using a certain emulator(s) and you are in a certain level it will load a new level.
http://media.smwcentral.net/Alcaro/convify.php
http://www.smwcentral.net/?p=postsbyuser&uid=15652
http://serioushax.pastebay.net/313706 (pointless code that checks if A is 16-bit or not)
http://serioushax.pastebay.net/313068
http://serioushax.pastebay.net/312911 (old)
http://pastebay.com/146229
http://dl.dropbox.com/u/5812580/Dist/Mode%207%20Tilemapper.7z
http://www.smwcentral.net/?p=viewthread&pid=835616
http://pastebay.com/143644
http://pastebay.com/143642
http://dl.dropbox.com/u/5812580/Misc/Royboss.zip
http://emureview.ztnet.com/developerscorner/SoundCPU/spc.htm
http://ekid.nintendev.com/snes/spctech.htm
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