Mario is on his way home from rescuing Peach once again when he sees a strange castle. Did he miss one of Bowsers minions?
Curios as always our hero approaches the castle... and stumbles into a new adventure. music breaks on accurate emulators.
I remember this being one of the first hacks I've ever played when I joined SMWC. Such memories.
About the hack, let's say it's not totally bad. What makes it not very fun to play is the boring design. It has kind of fancy asm, you need to defeat all the doors in order to face the final boss. In each level you can get "powerups" after beating mid-bosses, that will help you going further in the level. It's pretty cool as idea, but giving a look at the actual levels, they are very empty, linear and flat. I feel that the author could've used his ideas better, since the levels have a poor use of them.
Aesthetics are a more or less. Some palettes feel off mostly, and there are some clashes too (like a sudden YI BG + FG, or the start of the green door compared to the set used after you enter the pipe). Could've been better.
- Music breaks on accurate emulators.
- In the final level you can side exit in all those battles that don't have the side of the screen blocked with blocks.
Overall, an hack that had a very good potential. The execution is very poor, unfortunately, but it still makes for a small easy enjoyable hack.