Views: 468,946,220
Time: 2016-10-24 12:36:10 PM
10 users online: Alcaro, DarkCodr, GhostBro, HertzDevil, Link13, Lykakspars, o sinCx, Insert creative Display Name, An Awful Prick, Gäi spoakey gei in tha darcnez - Guests: 20 - Bots: 180Users: 29,897 (1,295 active)
Latest: Lykakspars
Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.Not logged in.
Details for Item Abuse 3
Super Mario World Hacks - Item Abuse 3
File Name: Item Abuse 3
Added: 2015-03-18 12:34:04 AM
Authors: PangaeaPanga
Demo: No
Featured: No
Length: 1 exit(s)
Difficulty: Pit
Description: The conclusion of the infamous Item Abuse trilogy.

The final episode was due to the product of 3 years of on-and-off work, with the approximately 40% of the past 2 months being dedicated solely to this project. And after furiously being frustrated at even beating my own level, it is completed (and hopefully without any major breaks to be found).

Over the course of designing each room, I was able to realize that the similarities between Item Abuse 1 and Item Abuse 2 were atrocious, and that is one of the major things I tried to sway away with the third one. In addition, I really wanted Item Abuse 3 to be known as the level in the series that really sticks out to everyone, which mainly meant increased difficulty. In retrospect to most Tool-Assisted Speedrunners, Item Abuse and Item Abuse 2 may be known as the "average difficulty level," which is still much more difficult compared to the normal Super Mario World hack. Here, I wanted to really push the limits to even Tool-Assisted Speedrunners.

Another I focused on were the palettes, as I did not like the ones I used in the former levels. If you look carefully, I tried to follow a day-to-night theme, starting with sunrise in the first room (and introduction), slowly gradually transitioning to midnight in the final room. Also a special thanks to GBreezeSunset for helping me with the palettes.

Anyone who can complete this is pretty much mentally insane.
Tags: glitch, huge level, vanilla
Rating: 4.2 (Votes: 29)
Download: Download - 165.24 KiB
  Submit Update
K-A-I-Z-O _-CrAzY-_ SMW -2016-
Good HACK :) but I do not know do one TAS
Posted by: K-A-I-Z-O _-CrAzY-_ SMW -2016- - 2016-09-11 01:01:39 AM
Posted by: MarioHackerPresents345 - 2016-08-23 12:41:47 AM
H.carrell on an ipad
Yeah me too because my computer is broken right now
Posted by: H.carrell on an ipad - 2016-08-09 07:59:30 PM
I wish I could play but I'm using iPad
Posted by: SMWkaizoplayer333 - 2016-04-29 12:39:39 AM
God Of Fruit
This hack is a work of art judging by the videos I've seen of it (I know there's no way in hell I'd beat this myself). Seriously, never before have I seen a game absolutely pushed to its limits like this.
Posted by: God Of Fruit - 2016-03-06 04:54:32 AM
Posted by: charliesmith115 - 2016-02-12 12:24:33 AM
More difficult than I Wanna Be the Guy.
Posted by: CurrencyMiracles - 2016-01-17 03:25:33 AM
i will die
Posted by: cynMan5 - 2015-12-07 02:24:50 PM
ohh fucking game very Haarrrddddd :O
Posted by: cynMan5 - 2015-12-07 02:23:47 PM
Is this even beatable? :O
Posted by: Alianger - 2015-11-04 11:24:07 PM
OMG, this Hack is too difficult, and the play almost fainted_(:зゝ∠)_
Posted by: 22l0254 - 2015-07-13 08:45:20 AM
I don't understand why so many people downloaded this knowing that they probably won't get past the first screen, like me.
Posted by: nambona890 - 2015-07-07 02:18:41 PM
oh fuck, i don't wanna die, i just want to have fun with a game D:
Posted by: xEnfermedadx - 2015-05-13 07:33:43 AM

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2016 - SMW Central
Legal Information - Privacy Policy- Link To Us

Total queries: 28


Follow Us On

  • Facebook
  • Twitter
  • YouTube
  • Instagram


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • RVLution
  • Gaming Reinvented