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Layer 3 Time Up/Game Over patch

SMW Patches → Layer 3 Time Up/Game Over patch

Submission Details

Name: Layer 3 Time Up/Game Over patch
Author: Hamtaro126
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch replaces and hijacks where the GFX0F Sprite GFX is uploaded and makes a jump to a new routine, comparing the values and then uploads the new messages using Ixtab's VRAM Macros (while credit is given)

This also kills the sprite data and the routine involved with the old messages, so when any attempt to show MARIO/LUIGI START! or BONUS GAME!, Nothing will show for the benefit of the game!
Tags: game over hack layer 3 lorom message needs remoderation time up
Comments: 2 (jump to comments)
Download 838 bytes | 238 downloads

Comments (2)

Yan Link
Theorically, wouldn't this patch free up 768 bytes bytes of freeRAM at $7F977B?

Code
$7F977B	768 bytes	Misc.	Mario/Luigi Start, Game Over, Time Up etc. messages Graphics, decompressed.
Vitor Vilela Link
Nice patch, but you could have added messages for MARIO START and BONUS GAME too. Also it lacks fade-in. But other than that, it's fair enough to get an approve.