Name: | Cape Layer 2 Position Fix |
Author: | HammerBrother |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | This patch fixes a bug that if the player performs a cape spin at the same frame the game is frozen ($7E009D is set) by taking damage, powerup animation etc. would cause the cape interaction hitbox to "escape" from the player. |
Tags: | cape spin layer 2 lorom position sa-1 |
Comments: | 3 (jump to comments) |
Download
640 bytes | 268 downloads
Comments (3)
If you're wondering, RTS didn't work because it does not know that the bank byte got changed. Indeed, the only way to fix it is jumping back to a RTS in bank 2, so you did everything correct.
Other than that, everything is ok.