SMW Music - Undertale - Ruins
Undertale - Ruins
2016-01-16 05:26:00 AM
A calm song from what seems to be the most popular game in the world. Suits its title especially but also a variety of other things.
Uses up a decent chunk of ARAM, so be wary of that if using large global songs or different sound effects.
beach, calm, cave, credits, cutscene, dark, forest, mine, mountain, night, ruins, sewer, temple, water
4.4 (Votes: 14)
Download - 85.18 KiB
'what seems to be the most popular game in the world'
If you really want a better way to describe it, then perhaps 'one of the most popular games in the world'?
2016-12-01 03:18:46 AM
'the most popular game in the world'
2016-09-05 03:46:51 PM
the music is very similar to the undertale
yoshin 126 -
2016-07-28 01:42:29 AM
this error when i add it's text file to addmusicK. what's going on ?
Reverse Guy -
2016-03-27 09:24:24 AM
it should work fine by default, so i'm not really sure why it's happening, unless you have some sort of other patch that makes modifications to ARAM. anyway try changing $f1$02 to $f1$01 and see if that helps?
2016-01-27 08:50:46 PM
I didn't touch any of that though
2016-01-27 07:57:23 PM
aterraformer: it'll all depend on your global song and/or sound effect configuration. try lowering the echo values a bit (or removing it entirely if necessary)
2016-01-27 03:32:20 PM
"Echo buffer exceeded total space in ARAM by 0x0300 bytes"
Why was this accepted?
2016-01-27 10:13:12 AM
not a lot i can do about it unless you'd rather not be able to use it at all (or have it sound like total shit)
2016-01-16 06:57:34 AM
Clicky samples lol
aside from that, this is a pretty good port
2016-01-16 05:27:01 AM
those clicky samples though
2016-01-16 05:26:42 AM