Name: | Jumpman Returns |
Author: | Big Brawler |
Added: | |
Demo: | No |
Hall of Fame: | No |
Length: | 4 exit(s) |
Type: | Standard: Hard |
Description: | Remember the old good times? This hack don't have Midwaypoint so, be careful Jumpman is back, now let's go for Pauline Who high can you get? |
Tags: | 8-bit exgfx long level music no boss |
Comments: | 11 (jump to comments) |
Rating: |
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224.94 KiB | 3,890 downloads
Comments (11)
level 3 and 4 are pretty enjoyable (ignoring that lv 3 is an autowalker level)
the barrels being a 1hit is a little annoying, i never found myself get hit by an enemy so mushrooms were pointless to me.
1. Looks like you've used custom graphics here, but you've used other users' GFX. That's not such a problem, but some graphics aren't 8-bit. I know the original game doesn't contain enough them, but to make them look way more appealing, you could've use WAY more graphics from other 8-bit games.
2. Your grammar is very funny. You need way more English lessons to make it look less amusing and most people can understand you.
3. DON'T go way too insane with the challenges. I know it's a Hard difficulty hack, but some of the parts are near-kaizo experience and some of them are repetitive like jumping over the oil cans. You have to give this hack some beta tester for checking it if it isn't way too hard and then edit some difficult parts.
4. It would be nice if you add HP pointer or checkpoints to the level or the players will be way frustrated.
My rate: 2/5
1. Way too many Oil Cans. Why would you put way too many Oil Cans in this hack? Playing it made me very, very mad. You need to limit down the usage of the Oil Cans.
2. 1/2 Mistakes, And You Start Over. You need to put checkpoints on these levels. If you don't, Players will start to rage and rant on it.
3. Typos. You might need to proofread your Message Box messages.
4. Unchanged Graphics. (some of them) The graphics need to look 8-bit in order if you need to make an 8-bit SMW hack.
And that's all i have to say about this hack. This is by far the worst SMW hack ever. You need to improve it. I give it a complete 0/100.
While I'm still kinda unsure, on the other hand, I believe this has those good qualities which make it good enough to be accepted. I feel like this hack is like those old arcade games: you're not always supposed to get to the end; the thing is, infact, how far you can go before losing all your lives. It's a concept which has been applied well here. But still, some parts are way too wild, even for a "hard" hack, and adjusting the difficulty a bit wouldn't hurt.
I'd suggest you to update this anyways, some suggestions below:
- Implement an HP system; I tend to forget when I can be hit by an enemy or not.
- Take a proofreader for you. You should fix your message boxes, since they are pretty funny.
- As said already, balance the difficulty a bit. You go too insane in certain sections. A tester can maybe help you with this.
2/5 for now. I'll maybe give an higher score if this gets updated.
Not has been escaped