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Tip: Avoid making large, flat, boring stretches of land. Vary up the architecture and spritework in your levels.Not logged in.
Details for Romi's Spritetool - v1.41
Tools - Romi's Spritetool - v1.41
File Name: Romi's Spritetool - v1.41
Version History: View
Authors: Romi, mikeyk
Operating System: Windows, Linux
Platforms: SNES
Games: SMW
Source Included: Yes
Featured: No
Description: This tool adds sprites to your Super Mario World ROM, hence its name. This is like Mikeyk's Spritetool but you can insert sprites with both Xkas and TRASM now.

Romi's sprite tool also fixes some bugs such as the 'carried status' bug, 'silver POW' glitch, and so on.

JackTheSpades edit: Added Asar support. To make the tool use asar, replace the 1 at the bottom of xkas cfg files with a 2.
Note that the CFG editor does not know this yet, so don't use it.
Tags: asar, inserter, sprites
Rating: 4.6 (Votes: 23)
Download: Download - 1.07 MiB
That isn't really helpful.
Posted by: PixelLatias -
...Create it.
Posted by: SmokyShroom -
Hi, I'm MegaSonic1999, I wanted to use spritetool v1.41, but I can't find The sprite list.txt document. What Should I do ?
Posted by: MegaSonic1999 -
Making classic SMB in SMW, lol. This tool helps me a lot. thanks!
Posted by: MCTravisYT -
Hooded Edge
That website link above might just save the ground pound koopa boss
Posted by: Hooded Edge -
great tool
Posted by: juaneergameer -
I think is a great tool and pixi might be good tool too. you can transform much of the old sprites from this tool with floating much app just copy and paste the code of your sprite here:
To make compatible with pixi copy the code from your sprite asm file paste in that app click on send and copy the new code and paste to your asm file
Posted by: Amomario123w -
Some people might want to use the sprites, like me.
Posted by: Hasuke -
With PIXI not working for half the community, I think this tool will stick around for a looong time.
Posted by: Flabort -
Hayashi Neru
Some sprites, such as Morton, are not inserted. (Inserted in 1.40)
Posted by: Hayashi Neru -
Oh yeah, right, I forgot that. Well, this tool can be safily deleted in, like, a year* or so.

*Likely an exaggeration.

Let's hope, it doesn't stick in the section long after a remoderation (looks at BTSD).
Posted by: MarioFanGamer -
It'll get deleted as soon as we've set everything up for PIXI to be the new standard.
As of now it's not, because a lot of sprites are still made for TRASM and forcing people to use a tool that can't even insert all sprites yet wouldn't be right.
Posted by: leod -
Vitor Vilela
it won't get deleted soon
Posted by: Vitor Vilela -
Shiny Ninetales
↓ whoa dude calm down
Posted by: o Shiny Ninetales -
Okay, PIXI had been accepted, this one can be deleted now.
If you are a regular user, use PIXI instead, a superiour Sprite Tool.
Posted by: MarioFanGamer -
Konata Izumi
@Final Theory you cannot use the .cfg editor if you decide to use asar.
Posted by: Konata Izumi -
Final Theory
Does this mean that I cannot use the CFG editor? I'm confused.
Posted by: Final Theory -
I put it in the moderation comments, but I guess most people can't see that.

It now compiles and runs correctly on Linux, and likely other *nix systems.
Posted by: o HuFlungDu -
RPG Hacker
What's different from the previous v1.41?
Posted by: o RPG Hacker -

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