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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.Not logged in.
Details for Spinjump Picker
SMW Patches - Spinjump Picker
File Name: Spinjump Picker
Added: 2016-12-16 11:58:36 PM
Authors: hip bone
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: Seeing how there is no .cfg setting to make a sprite hurt Mario even through a spinjump, this patch lets you choose which sprites Mario can and can't spinjump on.

To use, simply edit the tables at the bottom of the .asm file in Notepad.
Tags: sa-1, spin jump, spin-jump
Download: Download - 1.57 KiB
69 downloads
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LX5
Added proper SA-1 support. There were two addresses without conversion.

I thought we had this before... I guess not! Good work.
Posted by: you - 2016-12-17 12:00:08 AM
MarioFanGamer
Another patch I asked why it didn't exist earlier.
Posted by: LuigiFanGamer - 2016-12-10 05:16:02 PM
yoshiatom
Finally spinjumping makes a mere degree of sense

My spinjump powerup request in the SMW ASM requests still goes ignored =(
Posted by: anime sucks - 2016-12-09 07:06:26 PM

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