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Time: 2017-09-20 04:36:42 PM
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Details for Mario's Keytastrophe: Rebirth Edition
Super Mario World Hacks - Mario's Keytastrophe: Rebirth Edition
File Name: Mario's Keytastrophe: Rebirth Edition
Added: 2017-07-09 02:01:05 PM
Authors: S.N.N.
Demo: No
Featured: No
Length: 37 exit(s)
Difficulty: Normal
Description: "Mario's Keytastrophe: Rebirth Edition" is not a remake of the original Mario's Keytastrophe from 2007, but rather a completely new game that acts as a (finished!) spiritual successor to the original. The goal was to take the concept that KT was inspired by - that is, single-screen key-to-keyhole puzzles - and create a hack using that as the entire foundation. I think that the style I've chosen here more accurately reflects modern design standards, so I'm hoping people will enjoy it. I have also tried to make it speedrunner-friendly by including a timer on the map, as well as multiple paths for both 100% completionists and people who just want to find the quickest route to the end.

Special thanks to Koopster for the lovely overworld on such short notice, and to Medic for the timer code.
Tags: full hack, puzzle
Rating: 4.7 (Votes: 24)
Download: Download - 628.57 KiB
1,261 downloads
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NatsuFireball
Hello S.N.N.,

A very creative and fun hack ! All levels are well designed, and so is the overworld, indeed very clean. And what wonderful musics you put in this game !

Your ASM hacks bring a new and fun gameplay, very refreshing.

10/10 (5 stars) Thank you for this great work =]
Posted by: NatsuFireball - 2017-09-09 08:36:45 PM
kvbriggs
I love this hack, just as I loved the original Keytastrophe. I got hung up in a few places, but eventually had those magical eureka moments.
Posted by: kvbriggs - 2017-08-26 04:03:25 AM
Seathorne
This hack is pretty neat. A few of us SMW speedrunners have done blind playthroughs or blind races of this hack, and I've done several speedruns using some intended strats (and some very broken and cheesed strats :P) that I've practiced. I will probably continue to do runs of this hack for a little while.
The hack is very clean, the levels are well-designed, and the overworld and level titles are creative. I have a few nitpicks, however.
1. There are actually 37 exits in the game, but the star-36 shows up on the file select screen after collecting 36 OR 37 exits. I have tested this by collecting all the other exits then beating Finale and by collecting all exits except Perpetual, then beating Finale. Both scenarios result in a star-36 file. Obviously, in a speedrun completing all the exits, all 37 would be required, but it is strange that the title screen is capped at 36.
2. In certain levels, restarting the room causes Mario to instantly die. The only two levels in which I have seen this occur are Olympus (restart when the moving spikes are covering the tile on which Mario would respawn) and Indiana (restart as Mario dies).
3. When pressing L and R to reset a level room, if this is performed during a keyhole animation, the level is correctly not reset and the keyhole animation finishes (although Mario returns to his small powerup state). If L and R are pressed during an orb fanfare, the level is reset but the orb fanfare restarts, resulting in a short period of silence.
Posted by: Seathorne - 2017-07-25 11:23:48 PM
TheInsanity115
Awesome hack!! Good Job S.N.N.!!
Posted by: TheInsanity115 - 2017-07-16 04:31:32 PM
Dark Mario Bros
Looks interesting, I'll make sure to play it
Posted by: Dark Mario Bros - 2017-07-15 07:14:36 PM
Saxxy_Assassin
Love the hack so far, but I'm unable to get the reset command to work. (I'm using a Wired 360 controller and running snes9x if that helps.)
Posted by: Saxxy_Assassin - 2017-07-14 07:56:39 AM
Berk
Really well made. This is what I tried to make with Lost in Puzzle Land-- except this is actually fun and you actually have to try and figure stuff out. I wish it were longer, but oh well. I'd also say that the difficulty is easy, not normal.
Also that's a really anticlimactic ending :V
Posted by: Berk - 2017-07-09 03:46:13 PM
Dan
Well, that took way longer than expected.

A very well made and solid hack. Took me quite a while to figure out some of the puzzles in certain levels, but the moment I got them I felt very satisfied. Beating these puzzles is a great reward on its own.
Posted by: o Dan - 2017-07-09 02:01:14 PM
MercuryPenny
When it comes to a puzzle, the most satisfying part is that "eureka moment" you have when you finally piece together the solution to the puzzle you've been stuck on for over half an hour. Most ROM hacking puzzle designers tend to accidentally omit the very thing that makes a well-designed puzzle so satisfying.

This hack is a pleasant exception to that rule.

Almost every single stage in this hack is a well-designed, deceptively simple puzzle that forces the player to think outside the box a bit. Each one will provide you with a sense of satisfaction once you complete it, and while a few of them may be a bit frustrating due to requiring some physical dexterity in addition to mental dexterity, it's certainly a fun hack to play through due to how many times you say "YES! I finally figured it out!"

If I were to criticize some things, though, it would be some slight lack of polish here and there. Graphically, the hack is very consistent within the levels. Between them can be a bit of a different story, ranging from mid-90s RPG-esque backgrounds to simplistic and cutesy tilesets. The music can be synthesized rock tunes, Mario haunted house tunes, generic ice level tunes - and each of them will use completely different sample sets, making the music choices feel a bit disjointed and less-than-cohesive. There are also a few bugs scattered across the hack, and sometimes you'll work with what you've got to solve the level and not even find the intended solution - yet beat the level anyway.

But, you could say the lack of polish and argubably inconsistent aesthetics can add to the charm of the hack, and you wouldn't be wrong. It's certainly a fun experience regardless and I'd highly recommend playing it if you're into brain teasers.
Posted by: MercuryPenny - 2017-07-09 05:25:07 AM
ft029
Very fun hack that can be done in a sitting or two. Great music, graphics, and puzzle design. There's definitely many breaks, but it doesn't really detract from the experience.
Posted by: ft029 - 2017-07-09 04:54:28 AM

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