Name: | Vertical Spawn/Despawn Fix |
Author: | HammerBrother |
Added: | |
Version History: | View |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | This patch fixes a glitch where sprites gets despawn when (re)entering the screen vertically. |
Tags: | despawn lorom sa-1 spawn |
Comments: | 6 (jump to comments) |
Download
2.07 KiB | 377 downloads
Comments (6)
If you build a level with vertical scrolling with these sprites, it's pretty annoying how their despawn range is much smaller than SubOffScreen, likely to prevent them from going above or below the level, but also their spawn range when placed in the level. It is even noticable in the vanilla game such as Donut Secret 2 with its Spike Tops where you can freely scroll the screen vertically and Vanilla Dome 4 has got the surround Bullet Bill generator i.e. Bullet Bills which don't move horizontally.
Tested with: LM 3.11 / 2.53, SA-1 1.32, asar 1.71, Snes9x 1.60.