Banner
Views: 609,714,877
Time:
21 users online: o 1UPdudes, 8.bit.fan, adaichigo, ashtro4, bluelightzero, chickaDEE Magazine, Classfan, Darkbloom, Katerpie, Kjumetal, Luxuriosa, Pablo's Corner, RetroDario, o RPG Hacker, S.U, ShadoWingx, SubconsciousEye, syko987, Thomas, Vexations, xHF01x - Guests: 64 - Bots: 240Users: 34,070 (1,562 active)
Latest: z3n3kGamer
Tip: The "No More Sprite Tile Limits" patch does NOT increase the limit for the amount of sprites onscreen at once.Not logged in.
Details for Hack 4
Super Mario World Hacks - Hack 4
File Name: Hack 4
Added:
Version History: View
Authors: Golden Yoshi
Demo: No
Featured: No
Length: 11 exit(s)
Difficulty: Normal
Description: Welcome to Hack 4! Take on numerous puzzling levels, each with their own unique obstacles and gimmicks.

Generate Mario clones, jump on air, freeze your enemies and much more in Hack 4!

UPDATE 8/4/17: Fixed the issue with the VWF level intros not displaying properly on the actual hardware.
Tags: exgfx, gimmick, music, puzzle
Rating: 4.3 (Votes: 12)
Download: Download - 375.28 KiB
1,763 downloads
  Submit Update
Screenshots
Previous 
 Next
Golden Yoshi
@kaitri

I've been using a base overworld by Azurik since Hack 2, and I've been using 1 or 2 of its submaps for each hack. This is why you'll see an entire custom overworld in Hack 4, and you'll see the same thing in Hack 2 and Hack 3. Doesn't have any other significance. Unused submaps may be used for future Hack hacks, though.
Posted by: Golden Yoshi -
kaitri
really cool hack. all the gimmicks had something to them. not letting go of right is not so easy as you think...

one thing im curious about tho... lunar magic showed me quite the overworld, will this be turned into a bigger hack? i'd love to see that!
Posted by: kaitri -
TheBlueKoopa
A very simple demo hack, but it's extremely beautiful and fun!
Posted by: TheBlueKoopa -
1UPdudes
I was a tester for this hack and can say I enjoyed every single level. No gimmick was uninteresting or not used well.

Level designs are clever and let the player adapt to the new challenge that lies ahead of them in the level.

The collectibles are well hidden so completionists will have a good time finding them all.

Overall the gameplay and aesthetics of this hack come together to make a short and sweet experience that does not overstay its welcome and feels refreshing compared to other hacks.

I would recommend this to any level of SMW Player if they are looking for a small hack to play.
Posted by: o 1UPdudes -
niko
the half of the comment section contains 'sersly, 2 gimmick tags'?

LMAO

aside this, looks fun, i only watched hack 3 on youtube and it looks fun either. maybe i'm try this soon.
Posted by: niko -
Static
Fantastic as always! Really fun and incredibly creative. One complaint I'd have is that in the level where you can jump in midair, sometimes the B button won't press even if there's more jumps left. I don't know if there's anything you can do about that, though. This was a blast to play through and (whenever it may come) I can't wait for Hack 5!
Posted by: Static -
Golden Yoshi
Why are there so many comments on the tags I used for the hack? Is it that big of an issue?
Posted by: Golden Yoshi -
Dorito guy
It looks fun to play , but...
- 2 Gimmick tags , srsly ?
- Mario's GFX looks weird for me . I liked vanilla instead
Posted by: Dorito guy -
Rainbow Man
"Gimmicky" tag isn't really necessary
Posted by: Rainbow Man -
Berk
I'm not sure "gimmicky" and "short hack" are valid tags ?_?
Posted by: Berk -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 28

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented