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Details for Better Random Number Generator
SMW Patches - Better Random Number Generator
File Name: Better Random Number Generator
Added: 2017-09-30 08:27:03 PM
Version History: View
Authors: wiiqwertyuiop
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will replace SMW's RNG with a faster, shorter, and more random number generator. It will also let you use $148B and $148C as freeram. Requires no freespace (instead it will give you some).

Note: the patch will not work on SA-1 since other things uses it on the SA-1 side as the code uses the PPU registers. However, the template code that includes a custom range is "SA-1-able".
Tags: random
Download: Download - 3.46 KiB
64 downloads
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Bensalot
I'm still really new to hacking. How do you get the custom range to apply to an SA1 rom? I keep getting error messages
Posted by: Bensalot - 2017-11-27 10:10:55 PM
GreenHammerBro
Sorry about that.
Posted by: GreenHammerBro - 2017-10-09 12:05:42 PM
Akaginite
Thanks god Erik
Posted by: Akaginite - 2017-09-30 11:57:05 PM
GreenHammerBro
Did i invade someone's else privacy about metioning someone's name?
Posted by: GreenHammerBro - 2017-09-30 11:04:13 PM
Erik
horrable
Seems okay, however I made some modifications, namely changed ORA to AND, which should allow for lower ranges in some occassions too. Functionality wise it's okay and allows for making manipulation harder, however the only reason this is better than SMW's is because you'll still get a random value even when you enter a new level (the random seeds still get cleared in level load, but by using the latch/HV counters this really has no effect).

Removed Akaginite's name by request.
Posted by: o Erik - 2017-09-30 08:27:03 PM
IanBoy
I've lost the run to RNG dude, what!?
Posted by: IanBoy - 2017-08-18 09:31:12 PM
GreenHammerBro
Dumb that nintendo cleared the RNG ram, which messes it up and not make it random.
Posted by: GreenHammerBro - 2017-08-15 02:04:22 AM
GreenHammerBro
@Akaginite

Oh, thanks for telling me that, I often don't look at the already filled entries. The custom range now works with SA-1. If you look in the sa-1 patch, there are multiplication registers you can replace the ppu.
Posted by: GreenHammerBro - 2017-08-09 03:33:43 AM
Akaginite
should remove sa-1 tag because this patch doesn't works on sa-1 rom.



... also please remove my name on authors.
Posted by: Akaginite - 2017-08-08 03:49:07 PM
GreenHammerBro
Look at the gersion history included. It has better ranged RNG.
Posted by: GreenHammerBro - 2017-08-06 04:27:34 PM
kamekku14
What's the difference in this update?
Posted by: kamekku14 - 2017-08-06 11:50:27 AM
GreenHammerBro
Yep, my spelling is horrible.
Posted by: GreenHammerBro - 2017-08-06 06:41:49 AM
Erik
horrable
Posted by: o Erik - 2017-08-06 03:44:38 AM

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