C3 IS OVER! (buy Skyrim on Commodore 64)
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Time: 2018-01-18 12:59:47 AM
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Details for Overworld Warp
UberASM Repository - Overworld Warp
File Name: Overworld Warp
Added: 2017-08-26 05:59:03 PM
Authors: Nesquik Bunny
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code will warp Mario to the overworld when there are no sprites on screen.
Tags: ends level, exit, overworld, sa-1, warp
Rating: 0.0 (Votes: 0)
Download: Download - 365 bytes
  Submit Update
Cool. Thank you, telinc1. Was asking for possible future use so I'll test it in the future and comment back (if I decide to use this).
Posted by: Mogu94 - 2017-08-26 06:18:47 PM
No, it doesn't do it. This is a recreation of an old sprite which was removed during the remoderation.

I haven't tested this, however, adding LDA #$01 : STA $0DD5|!addr between BPL - and LDA #$0B might work. If it does, you can change that #$01 to #$02 for the secret exit.
Posted by: telinc1 - 2017-08-26 06:11:59 PM
How much work would it be to also cause OW events to get triggered?
Judging by the gif, the current code doesn't do that.
Posted by: Mogu94 - 2017-08-26 06:02:26 PM
The old "OW Warp sprite" sprite, converted to UberASMTool format and with SA-1 compatibility.
Posted by: telinc1 - 2017-08-26 05:59:38 PM

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