Banner
Views: 639,704,186
Time:
7 users online: AaronBam, Amos Defamos, brian 693, chickaDEE Magazine, danwaleby, Feistygandhi, w7n - Guests: 34 - Bots: 337Users: 34,922 (1,367 active)
Latest: Flippn'Fences
Tip: You can use the File Bin to upload screenshots, videos, etc. of your hack.Not logged in.
Details for Flying Wiggler
SMW Sprites - Flying Wiggler
File Name: Flying Wiggler
Added:
Authors: smkdan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A wiggler that behaves like the one from SMW2:YI. It flies forward in a sine wave, but when stomped, it gets mad and chases the player.

This sprite was part of smkdan's YI Sprite Pack, and was resubmitted separately after the remoderation for ease of search and to fit current standards.
Tags: forest, sa-1, smw2, wiggler, yoshi's island
Rating: 4.7 (Votes: 3)
Download: Download - 5.10 KiB
147 downloads
Screenshots
Image
Gamma V
@Hasuke, the problem appears to be with some versions of PIXI's SpawnSmoke routine. Check yours, and if it has any RTSs, change them to RTL. Mine had a bit like this:
Code
.loop
		LDA $17C0|!Base2,y      ; |
		BEQ +                   ; |
		DEY                     ; |
		BPL .loop               ; |
		SEC                     ; |
		RTS		; /  RETURN if no slots open

If that section looks like that in yours, change the RTS to RTL. It stopped the crashes for me.
Posted by: Gamma V -
Hasuke
You can make them crash the game if you hit them from a specific angle. iirc it's forward.
Posted by: Hasuke -
Blind Devil
Added a star power check to the sprite. By default it didn't have one, causing it to not interact with the player at all when invincible.

Thanks to Bensalot for pointing that out.
Posted by: o Blind Devil -
Bensalot
I don't suppose anyone could tell me what to change in the ASM to make it slower in angry mode? I don't know much about ASM and as it is right now, it's just way too fast and freezes the game.
Posted by: Bensalot -
Final Theory
When you make this flying wiggler angry its speed is very fast. If you use it in your hack, you might want to reduce its speed while in angry mode. Thanks.
Posted by: Final Theory -
Blind Devil
Defines for tilemaps were added for more user-friendliness. Added screenshot, tags and SA-1 support.
Posted by: o Blind Devil -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 30

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented