C3 is "Over", but stay tuned for voting.
Views: 659,851,893
19 users online: o Adam, anonimzwx, bandicoot, Dr. Tapeworm, fruitillix starwllee, Giftshaven, o HuFlungDu, IvanSword, o Ladida, Miku, NerdGaming007, randombot999, redeyesblackdabbin, SimFan96, SpeedQuips, System, tonytoners, westslasher2, ZeNewDragon - Guests: 69 - Bots: 605Users: 35,363 (1,236 active)
Latest: Vlif14
Not logged in.
Details for NSMB Rising Water
UberASM Repository - NSMB Rising Water
File Name: NSMB Rising Water
Authors: TheBiob, wiiqwertyuiop
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This will make the layer 3 tide water rise when a specified switch is activated.

Make sure to set the layer 3 settings to "low tide only".

Tags: nsmb, rise, sa-1, tides, water
Rating: 0.0 (Votes: 0)
Download: Download - 474 bytes
Added an "|!addr" to the address for !RAM_switch. In fact, the code itself is SA-1 compatible, it's just the RAM address which needs to be so (which is what the !addr does).
Posted by: MarioFanGamer -

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2018 - SMW Central
Legal Information - Privacy Policy - Link To Us

Total queries: 30


Follow Us On

  • Facebook
  • Twitter
  • YouTube


  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • MFGG
  • Gaming Reinvented