Banner
Views: 730,656,517
Time:
6 users online: agostino1991, BTD6_maker, Golden Yoshi, KKevinM, Telinc1, WhiteYoshiEgg - Guests: 25 - Bots: 214Users: 38,452 (2,089 active)
Latest: GarbageAtMario
Tip: Take advantage of easy to implement ASM hacks that can be found in the ROM map.Not logged in.
Details for NSMB Rising Water
UberASM Repository - NSMB Rising Water
File Name: NSMB Rising Water
Added:
Authors: TheBiob, wiiqwertyuiop
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This will make the layer 3 tide water rise when a specified switch is activated.

Make sure to set the layer 3 settings to "low tide only".

Video
Tags: nsmb, rise, sa-1, tides, water
Rating: No rating
Download: Download - 474 bytes
138 downloads
MarioFanGamer
Added an "|!addr" to the address for !RAM_switch. In fact, the code itself is SA-1 compatible, it's just the RAM address which needs to be so (which is what the !addr does).
Posted by: MarioFanGamer - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 29

Menu

Follow Us On

  • Facebook
  • Twitter
  • YouTube

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented