Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with the timer around 100, others might run out of time on their first try.
Fixed sprite configurations through the CFG, as it was possible to kill the blaster with a capespin, fireballs/kicked sprites, eat with Yoshi or via star/sliding downhill. Added screenshot, tags and SA-1 support.
Extra comment: this is a very, very annoying sprite in my opinion. Please don't spam your levels with it =(