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Details for UberASM Tool 1.2
Tools - UberASM Tool 1.2
File Name: UberASM Tool 1.2
Added:
Version History: View
Authors: Vitor Vilela
Operating System: Windows
Platforms: SNES
Games: SMW
Source Included: Yes
Featured: Essential
Website: Link
Description: This tool lets you insert level, overworld, game mode, status bar, sprite and global ASM without using a patch. See the read me for more details.
Tags: conditional, game mode, global, inserter, level, level asm, library, map16, nmi, overworld, sa-1, sprites, status bar, v-blank
Rating: 5.0 (Votes: 1)
Download: Download - 291.04 KiB
994 downloads
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MarioKart7z
My status bar code won't insert, UberASM keeps changing line 8 to "JSR status_bar_main" while it should be "JSR statusbar_main" and there's no way for me to stop it from changing it
Posted by: MarioKart7z -
exdeath
my UberASM tool does not work
Posted by: exdeath -
Akutarex
Meu menino
Posted by: Akutarex -
RPG Hacker
NOTE: Edited to update for Asar 1.50 support.
@LX5: It's still quite simple, actually, you were almost there. To do that, you need to not only update the Asar.dll, but also the Asar.cs file and then rebuild the application. Asar.cs is what binds to the DLL and checks for the correct version, so by updating that, it will take the newest version of Asar.
Posted by: o RPG Hacker -
Alcaro
LDA !sprite_y_low,x
LDA !D8,x
Posted by: Alcaro -
chineesmw
How would the sprite defines work?

I've tried
Code
LDA sprite_y_low,x

and...
Code
LDA "D8",x

...in the the level.asm, although, neither worked.

Is there a way for the levelASM to affect sprites as well?
Posted by: chineesmw -
LX5
I made a small change to a file because the tool was popping a lot of errors related to a misplaced endif. It's fixed now.
Posted by: LX5 -

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