Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex-edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Details for Super Mario RPG - The Dungeon is Full of Monsters
SMW Music - Super Mario RPG - The Dungeon is Full of Monsters
Faithful enough to the original. Just a few suggestions for making this better overall:
- Using $F4$02 (soft legato) makes it sound closer to the original, since right now, notes don't play as smoothly as the original. This isn't something everyone manages to notice anyways, but worth mention.
- Wish you could use the pan fade command on #7 instead of doing it manually via yXX definitions. Refer to AMK's readme for more info about it.
- I would swap #5 and #7. #7 is a main melody here, and it sounds bad when it gets cutted off by SFX in-game. I made tests, and swapping #5 and #7 would be the best way to handle it.